[Script] Street Vector Layer

Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Moderators: Unholy, bextein, Glodenox, JustinS83

Forum rules
Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

DO NOT START a new thread unless it is about a new idea. Keep discussion of existing tools within the main thread for that tool.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Re: [Script][Beta] Street Vector Layer

Postby sketch » Fri Jul 10, 2015 2:46 am

papok wrote:- Would be nice to be able to change the width of the roads.

You can do this – just change the number in the configuration panel.
ALL US EDITORS READ: New USA road type guidance
assistant regional coordinator • south central region • usa
waze global champ • beta leader • tier one • new orleans
2017 chevrolet ss sedan 6mt • slipstream blue metallic
[ img ] [ img ]
sketch
Waze Global Champs
Waze Global Champs
 
Posts: 6545
Joined: Sat Aug 08, 2009 6:13 pm
Location: Nouvelle-Orléans, Louisiane, États-Unis
Has thanked: 2213 times
Been thanked: 2688 times

Re: [Script][Beta] Street Vector Layer

Postby sketch » Mon Jul 13, 2015 5:43 pm

bedo2991 wrote:Version 0.5
  • Labels are shifted slightly toward north, in order to see also the arrow below the names and the labels don't cover the segment if it is horizontal.
5.jpg

Hey, this one is a nice idea, but a little confusing in practice.. it seems like the names are a little too far away from the road. It's kind of hard to tell what names goes to what roads. Also, as I'm seeing now, sometimes the name goes to the north, sometimes to the south. It seems it would be a little less confusing if at least they all went the same direction.
ALL US EDITORS READ: New USA road type guidance
assistant regional coordinator • south central region • usa
waze global champ • beta leader • tier one • new orleans
2017 chevrolet ss sedan 6mt • slipstream blue metallic
[ img ] [ img ]
sketch
Waze Global Champs
Waze Global Champs
 
Posts: 6545
Joined: Sat Aug 08, 2009 6:13 pm
Location: Nouvelle-Orléans, Louisiane, États-Unis
Has thanked: 2213 times
Been thanked: 2688 times

Re: [Script][Beta] Street Vector Layer

Postby sketch » Fri Aug 28, 2015 11:34 am

Is it possible to support MPH also? Numbers should be 35 and 60.

[ img ]
ALL US EDITORS READ: New USA road type guidance
assistant regional coordinator • south central region • usa
waze global champ • beta leader • tier one • new orleans
2017 chevrolet ss sedan 6mt • slipstream blue metallic
[ img ] [ img ]
sketch
Waze Global Champs
Waze Global Champs
 
Posts: 6545
Joined: Sat Aug 08, 2009 6:13 pm
Location: Nouvelle-Orléans, Louisiane, États-Unis
Has thanked: 2213 times
Been thanked: 2688 times

Re: [Script] Street Vector Layer

Postby sketch » Tue Jun 28, 2016 10:15 pm

I like that idea!

What about the possibility of also adding a "clock" if some or all of those restrictions are time-based restrictions?
ALL US EDITORS READ: New USA road type guidance
assistant regional coordinator • south central region • usa
waze global champ • beta leader • tier one • new orleans
2017 chevrolet ss sedan 6mt • slipstream blue metallic
[ img ] [ img ]
sketch
Waze Global Champs
Waze Global Champs
 
Posts: 6545
Joined: Sat Aug 08, 2009 6:13 pm
Location: Nouvelle-Orléans, Louisiane, États-Unis
Has thanked: 2213 times
Been thanked: 2688 times

Re: [Script] Street Vector Layer

Postby sketch » Fri Jul 08, 2016 7:01 pm

It is in the bottom left of the editor window, next to Terms and Notices.
ALL US EDITORS READ: New USA road type guidance
assistant regional coordinator • south central region • usa
waze global champ • beta leader • tier one • new orleans
2017 chevrolet ss sedan 6mt • slipstream blue metallic
[ img ] [ img ]
sketch
Waze Global Champs
Waze Global Champs
 
Posts: 6545
Joined: Sat Aug 08, 2009 6:13 pm
Location: Nouvelle-Orléans, Louisiane, États-Unis
Has thanked: 2213 times
Been thanked: 2688 times

Re: [Script] Street Vector Layer

Postby sketch » Thu Mar 16, 2017 10:20 pm

orbitc wrote:Is it normal to lose road layers when toggling alt+L?
In order to bring back the native road layers after toggling Alt+L is to turn on and off the road layers from Waze layers menu.
Thanks.

If you want roads back on, follow it with a Shift-R. I don't know about you, but most of the time, when I am turning off the roads layer, I am doing it so I can see what's under it, not so I can switch to a different roads layer.
ALL US EDITORS READ: New USA road type guidance
assistant regional coordinator • south central region • usa
waze global champ • beta leader • tier one • new orleans
2017 chevrolet ss sedan 6mt • slipstream blue metallic
[ img ] [ img ]
sketch
Waze Global Champs
Waze Global Champs
 
Posts: 6545
Joined: Sat Aug 08, 2009 6:13 pm
Location: Nouvelle-Orléans, Louisiane, États-Unis
Has thanked: 2213 times
Been thanked: 2688 times

Re: [Script][Beta] Street Vector Layer

Postby SkiDooGuy » Sun Jul 12, 2015 8:07 pm

Just wanted to say, first time using this and I love it!

About to be one of those "Can't edit without" scripts.

The built-in elevation rendering is fantastic!

Great for a beta, I hope eventually it's possible to get a little better name rendering and divided road rendering. As it is now, some freeways look like one large blue blob. Not a big deal at all. Just a note.


Thanks again!
Assistant Regional Coordinator: Great Lakes Region
Local Champ: Canada, USA
Country Manager: Canada, USA, Palau
Rank 6 editor
SkiDooGuy
Coordinators
Coordinators
 
Posts: 2333
Joined: Tue Oct 22, 2013 6:01 am
Location: Michigan Based US/CA Country Manager
Has thanked: 722 times
Been thanked: 1748 times

Re: [Script][Preview] Street Vector Layer

Postby steveningelbrecht » Thu Jul 09, 2015 2:21 pm

Looking forward to the script ;-)
Waze Champ - Country Manager Belgium
[ img ] [ img ] [ img ] [ img ]
steveningelbrecht
 
Posts: 6259
Joined: Wed Aug 01, 2012 3:11 pm
Location: Belgium
Has thanked: 1178 times
Been thanked: 1180 times

Re: [Script][Beta] Street Vector Layer

Postby steveningelbrecht » Sun Jul 12, 2015 5:26 pm

yes i'm using it... :-)
Waze Champ - Country Manager Belgium
[ img ] [ img ] [ img ] [ img ]
steveningelbrecht
 
Posts: 6259
Joined: Wed Aug 01, 2012 3:11 pm
Location: Belgium
Has thanked: 1178 times
Been thanked: 1180 times

Re: [Script][Beta] Street Vector Layer

Postby t0cableguy » Thu Nov 12, 2015 12:22 am

can we get the script to just play nice with toolbox? you can strip the shortcut from toolbox by reassigning the shorcut to a different option, and the shortcut option appears in toolbox's shortcut key list but is not editable. I have two scripts that have this set up properly, one missing the name in the script, and another that has it set up 100%. I can't divulge those here publicly because they are SM+ locked scripts.
I'm no longer editing. Please don't contact me with things regarding Waze, unless you want the info on how to take over the SE URcomments list. Then email or send me a message on GHO at gmail.com t0cableguy@
t0cableguy
 
Posts: 1083
Joined: Tue May 27, 2014 11:05 pm
Location: Lake Wales, FL, USA
Has thanked: 316 times
Been thanked: 450 times

PreviousNext

Return to Addons, Extensions, and Scripts

Who is online

Users browsing this forum: jm6087, MapOMatic