Did I mention I love this script too? Makes life so much easier for not only no name areas, but fence lines.
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After disabling some scripts I noticed it started working right. I don't know which one was the issue but ya.MapOMatic wrote: ↑Thu Feb 09, 2023 12:00 amIt seems to be working. Are you still having issues?DevlinDelFuego wrote: ↑Wed Feb 08, 2023 4:27 pmI'm using version 2023.02.06.002 from gf and I also have the same issue.
The reason I had it unchecked was to hide it from the map and only have it show in the city bar.MapOMatic wrote: ↑Thu Feb 09, 2023 5:03 pmMake sure you keep the "Dynamic label position" options turned on.DevlinDelFuego wrote: ↑Thu Feb 09, 2023 4:04 pm I take that back. It's back. Screenshot 2023-02-09 110307.png
That's exactly what I would want. Just the zip code in the bar. I loaded up my desktop and it did exactly what it use to do. Which is what I'm use to having before the update.MapOMatic wrote: ↑Thu Feb 09, 2023 7:11 pmOk. With those disabled, it should keep the label fixed at the center of the polygon so you normally don't see them unless you're zoomed out far enough. But the current release messes that up and the labels will move, depending on zoom level. People have told me they don't see a point in having the centered labels, so I was going to make the dynamic labels the default, and remove the option to keep them static. But I can see where some people may prefer not to clutter the map with labels while editing, but still view zip info in the bar and boundary lines on the map. I've been planning to add options to customize the display more (change colors, etc). When I get there, I could add an option to simply hide the labels.DevlinDelFuego wrote: ↑Thu Feb 09, 2023 5:46 pmThe reason I had it unchecked was to hide it from the map and only have it show in the city bar.
Re: [Script] WME US Government Boundaries