[Script] WMEMagic

Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

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Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

DO NOT START a new thread unless it is about a new idea. Keep discussion of existing tools within the main thread for that tool.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Re: [Script] WMEMagic

Postby Onmywaysir » Sat Jul 01, 2017 7:22 pm

Nice work! Thanks! :D
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Re: [Script] WMEMagic

Postby juliansean » Sat Jul 01, 2017 7:26 pm

Just to clarify localizations aren't included yet for US states and regions? Something we have to work around but at least there's some place to start!

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Re: [Script] WMEMagic

Postby ply8808 » Sat Jul 01, 2017 7:40 pm

Great script, thank you to all involved in the creation and continued maintenance going forward.
Much recognition and respect to you for identifying the need to pick up the torch and assist the volunteer editors with editing the best navigational app available.
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Re: [Script] WMEMagic

Postby GeekDriverPeaceful » Sat Jul 01, 2017 7:50 pm

Thank you to all who contributed to this script, it is greatly appreciated!
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Re: [Script] WMEMagic

Postby jangliss » Sat Jul 01, 2017 8:30 pm

dbcm wrote:Community, i present you WMEMagic.

I've been developing this tool for a while, specially to speedup my day-2-day and help the Portuguese community. After some events related to other tools, the path of this project changed a little bit.

Obviously echoing everybody's statement of thanks, to both you and any contributors. As a tweaker of code myself, I can't imagine this whole project would have been easy at all, so thanks!

Again, as a tweaker of code, I'd love to offer some help in any way possible. I suspect you'll want to keep the keys to the kingdom (code) close to your chest for now, and I'm good with that, so I don't mind helping out in other ways, like working on building out the region specific configs, as well as getting a better understanding of how the plugins work so we can work on those.

Looking forward to seeing how this grows to an even more amazing tool :)
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Re: [Script] WMEMagic

Postby tcalvert317m » Sat Jul 01, 2017 9:30 pm

This looks great. Thank you so much for putting this together!!!!!
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Re: [Script] WMEMagic

Postby Jefresongil » Sat Jul 01, 2017 9:42 pm

Hi Delfim

What to consider as a place address? City name or street name? If it's the name of the street, this one did not show. Does being linked to google camouflaged?


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Re: [Script] WMEMagic

Postby gertbroos » Sat Jul 01, 2017 9:49 pm

I allready tried contacting you by email, but as you have a dedicated forum topic of this script, I'll ask my question here :)

My request is, to have the glow on the segments stand out a little bit more. Especially with new segments, the faded blueish color is very hard to distinguish.

Great script though!
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Re: [Script] WMEMagic

Postby jm6087 » Sat Jul 01, 2017 10:45 pm

Possible bug, possible user error.

It seems like the MTE Closures list does not want to stay away even when I have unchecked the option.

If I check the option, the drop down box appears, when I deselect the option the drop down box disappears, when I move around on the screen the drop down box reappears.
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Re: [Script] WMEMagic

Postby CopyCatGuy » Sat Jul 01, 2017 11:00 pm

What does it mean on a duplicate Google place about Joining a PLA with an Area Place? I have a school and a parking lot both labeled with the Google link. Should I not have the google link on the parking lot, or should I combine the lot with the school and overlap the area places?
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