[Script] WMEMagic

Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Moderators: Unholy, bextein, Glodenox, JustinS83

Forum rules
Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

DO NOT START a new thread unless it is about a new idea. Keep discussion of existing tools within the main thread for that tool.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Re: [Script] WMEMagic

Postby dbcm » Thu Sep 26, 2019 9:17 pm

n4dog wrote:Any reason why all of these roads started showing up Red https://prnt.sc/pb7k32 I have all the "You Must Fix" section turned off. Is this something to do with Magic?


An easy way to know that is to disable Magic layer.

It doesn't look like Magic. LMk if you are getting javascript errors.


As WME changed, you might found a bug
It's so Magic™ | Y U N0 W0RK? ¯\_(ツ)_/¯
dbcm
Coordinators
Coordinators
 
Posts: 634
Joined: Mon Feb 08, 2010 12:25 pm
Location: Berlengas, Portugal
Has thanked: 285 times
Been thanked: 693 times

Re: [Script] WMEMagic

Postby dbcm » Fri Sep 27, 2019 1:41 pm

iainhouse wrote:With the new layers menu in the latest WME release, it looks like the Magic layers toggle has disappeared from the layers menu. ;)


Naaaa, version 185 to the rescue :)
It's so Magic™ | Y U N0 W0RK? ¯\_(ツ)_/¯
dbcm
Coordinators
Coordinators
 
Posts: 634
Joined: Mon Feb 08, 2010 12:25 pm
Location: Berlengas, Portugal
Has thanked: 285 times
Been thanked: 693 times

Re: [Script] WMEMagic

Postby dbcm » Sat Oct 19, 2019 8:49 am

New version is the loose.

Gravatar support - http://en.gravatar.com/
HL venues with multiple entries
HL interchange venues (roundabouts)
It's so Magic™ | Y U N0 W0RK? ¯\_(ツ)_/¯
dbcm
Coordinators
Coordinators
 
Posts: 634
Joined: Mon Feb 08, 2010 12:25 pm
Location: Berlengas, Portugal
Has thanked: 285 times
Been thanked: 693 times

Re: [Script] WMEMagic

Postby dbcm » Sat Oct 19, 2019 4:10 pm

Screen Shot 2019-10-19 at 13.26.08.jpg
(442.05 KiB) Downloaded 313 times


I see a lot of goodies soon™
It's so Magic™ | Y U N0 W0RK? ¯\_(ツ)_/¯
dbcm
Coordinators
Coordinators
 
Posts: 634
Joined: Mon Feb 08, 2010 12:25 pm
Location: Berlengas, Portugal
Has thanked: 285 times
Been thanked: 693 times

Re: [Script] WMEMagic

Postby dbcm » Sun Nov 17, 2019 6:04 pm

He was the one who helped config Magic at the beginning.

I suggest yoou to talk with your GC, he can ask access to Magic configs
It's so Magic™ | Y U N0 W0RK? ¯\_(ツ)_/¯
dbcm
Coordinators
Coordinators
 
Posts: 634
Joined: Mon Feb 08, 2010 12:25 pm
Location: Berlengas, Portugal
Has thanked: 285 times
Been thanked: 693 times

Re: [Script] WMEMagic

Postby dbcm » Sun Nov 17, 2019 7:40 pm

Did a change on config and got a new version:

$ curl -s https://waze.xpto.org/magic/magic.bundle.user.js | grep -i version
// @version 1.0.198.p.201911171939
It's so Magic™ | Y U N0 W0RK? ¯\_(ツ)_/¯
dbcm
Coordinators
Coordinators
 
Posts: 634
Joined: Mon Feb 08, 2010 12:25 pm
Location: Berlengas, Portugal
Has thanked: 285 times
Been thanked: 693 times

Re: [Script] WMEMagic

Postby dbcm » Sun Dec 01, 2019 6:51 pm

Hi gang, version 199 is out for grabs.

Hope it fixes this issue.

Enjoy.
It's so Magic™ | Y U N0 W0RK? ¯\_(ツ)_/¯
dbcm
Coordinators
Coordinators
 
Posts: 634
Joined: Mon Feb 08, 2010 12:25 pm
Location: Berlengas, Portugal
Has thanked: 285 times
Been thanked: 693 times

Re: [Script] WMEMagic

Postby dbcm » Mon Dec 16, 2019 9:07 am

juliansean wrote:In the SCR we don’t put speed limits on PR type roads. But when I have the selection for missing speed limits it flags PR type roads. Anyway to remove PR from the check? Thank you!


As i don't control how communities configure Magic, i need a PL so i can check if it's a bug or a config issue
It's so Magic™ | Y U N0 W0RK? ¯\_(ツ)_/¯
dbcm
Coordinators
Coordinators
 
Posts: 634
Joined: Mon Feb 08, 2010 12:25 pm
Location: Berlengas, Portugal
Has thanked: 285 times
Been thanked: 693 times

Re: [Script] WMEMagic

Postby dbcm » Mon Dec 16, 2019 9:09 am

Big Place, no Entries : Big Places usually are surrounded by several roads, if you don't specify an entry point, Waze might not suggest the correct place to stop


Maybe today, maybe tomorrow.... soon
It's so Magic™ | Y U N0 W0RK? ¯\_(ツ)_/¯
dbcm
Coordinators
Coordinators
 
Posts: 634
Joined: Mon Feb 08, 2010 12:25 pm
Location: Berlengas, Portugal
Has thanked: 285 times
Been thanked: 693 times

Re: [Script] WMEMagic

Postby dbcm » Mon Dec 16, 2019 2:26 pm

juliansean wrote:
dbcm wrote:
juliansean wrote:In the SCR we don’t put speed limits on PR type roads. But when I have the selection for missing speed limits it flags PR type roads. Anyway to remove PR from the check? Thank you!


As i don't control how communities configure Magic, i need a PL so i can check if it's a bug or a config issue


Good morning. Here is the requested PL https://www.waze.com/en-US/editor?env=usa&lon=-94.37559&lat=32.53701&zoom=7&segments=518926480

https://prnt.sc/qbgwpt


You have no configuration for Texas state. You need to specify that. or it defaults
It's so Magic™ | Y U N0 W0RK? ¯\_(ツ)_/¯
dbcm
Coordinators
Coordinators
 
Posts: 634
Joined: Mon Feb 08, 2010 12:25 pm
Location: Berlengas, Portugal
Has thanked: 285 times
Been thanked: 693 times

PreviousNext

Return to Addons, Extensions, and Scripts

Who is online

Users browsing this forum: FasterinoSpeederino, jangliss, jm6087, Majestic-12 [Bot], Mythdraug