[Script] WMEMagic

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Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

DO NOT START a new thread unless it is about a new idea. Keep discussion of existing tools within the main thread for that tool.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Re: [Script] WMEMagic

Postby ramblinwreck_81 » Sun Sep 24, 2017 10:28 pm

vince1612 wrote:
HairfootSpeedy wrote:I live in a region with LOTS of unpaved roads. Roads which unfortunately appear to be marked as "paved" in WME.

Is there any way to make WMEMagic select paved roads? I found the option to mark the unpaved roads, but I'd basically would love an "inverted" feature.

As this is a very specific need which might not be useful to add everywhere I think you'd be better off using WME Road selector and its highlight plugin. It will let you set any parameters that you want with conditions and highlight whatever fits your parameters.
This is the thread:
https://www.waze.com/forum/viewtopic.php?f=819&t=173107



RSEL and associated highlight combine to make a very useful tool. Serves many purposes in editing and setting it up for unpaved would be easy.
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Re: [Script] WMEMagic

Postby ramblinwreck_81 » Mon Oct 09, 2017 10:51 pm

benandjerry wrote:I got below notification for a railroad intersecting with a regular road. doesnt this go against the current mapping standard to create intersections with RR?

(also note the typo).

Magic TODO:
segment 301362723
Non-Drivable 2 Drivable :
Time 2 time Waze routing server breaks and sends Wazer to a non-drivable semgnts. You should never connect driving and non-drivable segments



Yes. current guidance tells you to intersect RR with driveable roads. https://wazeopedia.waze.com/wiki/USA/Ro ... s#Railroad

I think for a long time they were not necessarily always junctioned. Additionally, i've noticed that some time ago when you tried to junction a RR with a road segment, you get save errors -- which may have contributed to un-junctioned RR's as it was pretty problematic.
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Re: [Script] WMEMagic

Postby ramblinwreck_81 » Fri Apr 20, 2018 12:41 am

Not the script author but I'm not aware of having that capability in magic. If you haven't looked at RSEL, you might find you can get what you're looking for with that script. No regexp, but you can do quite a bit with RSEL.

http://prntscr.com/j7m4db
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Re: [Script] WMEMagic

Postby ramblinwreck_81 » Fri Apr 20, 2018 12:43 am

forgot to add, that if RSEL scratches your itch, you can also install the script RSEL highlights which will highlight all segments meeting your specified criteria.
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Re: [Script] WMEMagic

Postby ramblinwreck_81 » Fri Apr 20, 2018 7:11 pm

Learn something new every day. Don't want to hijack or take away from the magic script cuz I use it all the time and it's great. But RSEL is equally great. esp with highlights.
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Re: [Script] WMEMagic

Postby rccoros » Tue Mar 13, 2018 3:13 pm

tsuzumasa wrote:
utechtl wrote:So I was having the install issue with chrome and it saying I couldn't install from this location, from my downloads folder or the magic server. A work around:
1)open the Magic.js in notepad or something

2) Copy the code
3) Past it in a new Tampermonkey Script

4) Save
5)???
6)Profit!!
A fuller more click-by-click instructions: https://imgur.com/gallery/L519t
Shoutout to my LC, ehepner1977, for telling me about this fix


This was the only way I could install WMEMagic too



Same with me. This is the only way I can install WMEMagic.
:D :) ;)
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Re: [Script] WMEMagic

Postby Renatofg92 » Thu Dec 21, 2017 1:09 am

laurenthembprd wrote:Same problem, I can't install this script :(

+1
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Re: [Script] WMEMagic

Postby reuvenirony » Tue Jul 04, 2017 6:00 am

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רחובות וקיבוץ גבעת ברנר
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Re: [Script] WMEMagic

Postby ricardost3 » Mon Nov 25, 2019 3:27 pm

Gasparfox wrote:I can only see this in the menu (beta and "normal" WME)

same problem in Brasil
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Re: [Script] WMEMagic

Postby RichardPyne » Sun Jul 02, 2017 7:59 pm

Is there any plan to do a wide area (zoom 0) scan and report? For me, that is my most missed feature from Validator.
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