[Script] WME HN NavPoints

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Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

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Re: [Script] WME HN NavPoints

Postby G_W1Z » Tue Jan 07, 2020 9:06 pm

sketch wrote:
SeveriorumPatrem wrote:ALT+SHIFT+R works perfectly of course, but it's a lot of keys to stop and look at to make sure you're hitting the right ones, pretty disruptive to the workflow... for me at least.

Tangentially related at best and late to the game, but I cannot recommend strongly enough changing this keyboard shortcut to something easier. I use the - (hyphen) key for reload. It's pretty life-changing.


I am not a gamer but I use a gaming mouse with programmable keys. I program the keys to complete keystrokes. I have these two mice:

https://smile.amazon.com/gp/product/B01 ... UTF8&psc=1

https://smile.amazon.com/gp/product/B00 ... UTF8&psc=1
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Re: [Script] WME HN NavPoints

Postby sketch » Tue Jan 07, 2020 9:50 pm

Not a bad tip, but setting your reload keyboard shortcut to - costs $0.00 and shipping is instant ;)
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Re: [Script] WME HN NavPoints

Postby dspille » Sat Jan 11, 2020 3:19 pm

sketch wrote:Tangentially related at best and late to the game, but I cannot recommend strongly enough changing this keyboard shortcut to something easier. I use the - (hyphen) key for reload. It's pretty life-changing.


Wow! Great tip!
Thanks,
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Re: [Script] WME HN NavPoints

Postby SeveriorumPatrem » Sun Jan 12, 2020 5:58 pm

I hadn't realized that the data refresh was something controlled by configurable keyboard shortcuts until sketch said as much. Yeah, game changer. I also hadn't realized that the refresh function invoked by ALT+SHIFT+R was the just the same as the WME button - for some reason I thought it was specific to HN NavPoints. In hindsight, my request for a refresh button was obviously absurd since it already exists in native WME. So, request withdrawn, and thank you sketch for the tip. Feeling silly now.... lol.
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