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Re: [Script] UROverview Plus v3.76 (20160407)

Posted: Sun May 01, 2016 8:52 pm
by taco909
kkesley wrote:How to disable the auto center? There UROplus option? hugs
It works, inconsistently.

The problem is that the routine is one of the last to load, and the way WME has been running lately (how many times do you get timeouts on URO+?) if we click the UR too soon it will recenter.

The code is working, it's just not always getting a chance to load before we launch.

Re: [Script] UROverview Plus v3.79 (20160612)

Posted: Mon Jun 13, 2016 12:47 am
by taco909
I know we don't want to get 100 custom icons, but one that I think might be helpful would be one for [BOG] for "Boots on the Ground" where an editor desires a visual verification of something reported, but perhaps it is not convenient for them to check.

The tag could serve to other local editors that an issue is being worked, but verification is needed, and if they happen to be in the area perhaps they could offer input to verify what conditions really exist.

We get this a LOT in Los Angeles with the numerous construction projects and new housing developments.

Re: [Script] UROverview Plus v3.81 (20160616)

Posted: Sat Jun 25, 2016 2:46 am
by taco909
turbomkt wrote:
KuniaKid wrote:Popup info windows are generated directly under cursor not allowing selection of item.
This. It would be nice for pop ups to be offset in some way. Not sure if a corner (Places?) or slightly offset from cursor location so things aren't obscured. Otherwise, I leave pop ups off for segments at the least.
Ditto.

I would be okay with the popup near the cursor, but offset by far enough that it would not get in the way of a click.
Place points are the worst when mousing in from the left.
I'd be happy with an offset of "an inch" above the cursor.

Re: [Script] UROverview Plus v3.81 (20160616)

Posted: Tue Jun 28, 2016 2:51 am
by taco909
qwaletee wrote:
ShadowMasterCM wrote:I really dont want to read 127 pages of comments ... so I will be that guy and ask here

Is there an instruction page some where that I can point new editors to so they dont have to learn this using trial and error methods?
Oh, you're offering to write it?
And rewrite it every 3 months :lol:

Re: [Script] UROverview Plus v3.81 (20160616)

Posted: Thu Jun 30, 2016 7:19 pm
by taco909
I think I pinned down more what is happening.

Though it may seem to be popping up too closely, it may be an issue of it covering an adjacent segment, and if it is short, the popup covers it and does not clear until I mouse away. I can easily duplicate that here at work on Chrome.

Just thinking that maybe an offset at a 45 degree angle up and right, rather than in the same horizontal or vertical plane. Of course, some segments run lower left to upper right, but a lot more run left to right ;)

Re: [Script] UROverview Plus v3.86 (20160729)

Posted: Mon Aug 01, 2016 3:46 am
by taco909
Has any additional thought been given to adding custom tags for:
[DIFFICULT] = Perhaps an icon for the international "No Left Turn" to support the new "Reduce difficult turns" that has been rolled out in Los Angeles (but editors still have no direct ability to set the flag)
[BOG] = Boots on the Ground, perhaps an icon of a pair of binoculars or an eyeball indicating need for visual verification of a condition.

Both of these would be very useful.

On the [DIFFICULT] tag it would be helpful for the logic to suppress any other tags contained in the thread. We are currently tagging them [NOTE], as well as adding a [DIFFICULT] tag for reference, but if we get a custom icon, it would be nice for the Note tag to be ignored.

Re: [Script] UROverview Plus v3.86 (20160729)

Posted: Tue Aug 23, 2016 5:14 am
by taco909
subs5 wrote:Is BOG commonplace? I am more used to BOTG? or should both do the same tag?

Thanks for the other fixes.
No reason both couldn't use the same tag.

I just brought up BOG because it's what we've been using locally since the 2014 mapraid.

Re: [Script] UROverview Plus v3.78 (20160612)

Posted: Wed Aug 24, 2016 12:24 pm
by taco909
Machete808 wrote:I'm sorry, I'm missing something undoubtedly obvious about this. I hover over the RPP, see the pop-up, click the "clone" link, click the spot on the map and.... nothing. Have tried selecting the RPP after hitting the "clone" link, THEN clicking the map. If I select the RPP first, I don't get the popup.

Any idea what I've got wrong?
Same here. Click Clone and nothing happens when I click the map.

Re: [Script] UROverview Plus v3.89 (20160825)

Posted: Tue Sep 06, 2016 7:50 pm
by taco909
Would there be a way to filter speed limit reports by the reported speed?
Example: In Los Angeles and the surrounding areas, the freeway speed limits are 55 and 65mph.
Outside of the metro areas, they increase to 70.

We have a TON of 70mph reports on freeway segments that are already set. It would be nice to be able to filter out, leaving only these reports that we know are invalid, so they may be quickly closed.

Re: [Script] UROverview Plus v3.89 (20160825)

Posted: Wed Sep 07, 2016 4:25 am
by taco909
turbomkt wrote:Hide URs not including 70?
Selectable on whatever specific speed we want to display.

Say we're looking for 70 anywhere in the valleys, or 45 in residential areas.
LOL... had a pair of 45s in what looked residential, but the segments were FC'd as Minor Highway.
Took a look on SV and I honestly don't see how that FC is correct. It's an unsigned 25, and you would not be able to pass a pair of Dually pickups with the cars parked on both sides.