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Re: UROverview script - v1.5

Posted: Mon Oct 15, 2012 12:18 pm
by Twister-UK
Version 1.5 is now available, adding pop-up support for map problem markers:

http://userscripts.org/scripts/show/145186

I've also given Mike the go-ahead to integrate this script into the WazeBar...

Re: UROverview script - v1.6

Posted: Tue Oct 30, 2012 10:59 pm
by Twister-UK
I was hoping to have 1.6 fully tested/debugged before releasing it, but having waited a week for some new problem markers to show up in my area, I figured it'd be better to release 1.6 now with problem marker support disabled, and then re-enable it in a future release...

The main reason for wanting to get 1.6 out the door is that it should fix the problem of the pop-up obscuring the UR marker, so I'd appreciate feedback on whether or not it's actually succeeded here. It also introduces auto-opening of the UR details panel when using the "open in new tab" link, so that you no longer need to click on the UR marker once the tab has loaded.

http://userscripts.org/scripts/show/145186

Re: UROverview script - v1.7

Posted: Sat Nov 03, 2012 2:08 pm
by Twister-UK
Timbones wrote:Is there any chance you can it all under one tab in the beta editor, with sub-tabs for URs and Cameras? There's not enough room for 5 tabs. :(
Done in 1.7... In WME Beta I now create a single main tab titled "URO", within which the UR and camera controls are sub-tabbed as in normal WME.

Also taken the opportunity to rewrite the UR/camera marker filtering code - this is now all event driven so that as you pan/zoom the map you should no longer see filtered markers flickering in and out of view.

http://userscripts.org/scripts/show/145186

Re: UROverview script - v1.8

Posted: Mon Nov 05, 2012 10:46 pm
by Twister-UK
The new editor-friendly version 1.8 of UROverview is now available. This version also fixes a minor bug introduced in 1.7 to the UR session hiding feature, and tidies up the sub-tab scrollbars.

http://userscripts.org/scripts/show/145186

Re: UROverview v1.8 (20121105)

Posted: Tue Nov 06, 2012 9:59 pm
by Twister-UK
Ah, so that's how you do it... was wondering why changing the title of each new post only changed the title for that one post and not the entire thread :oops:

Re: UROverview v1.9 (20121110)

Posted: Fri Nov 09, 2012 11:49 pm
by Twister-UK
Thanks to the new play mode in WME, I've been able to test the code with problem markers outside my usual edit areas, and so 1.9 marks a welcome return for problem marker pop-up support...

http://userscripts.org/scripts/show/145186

Re: [Script] UROverview v1.10 (20121125)

Posted: Sun Nov 25, 2012 11:12 pm
by Twister-UK
The 1.10 release includes some code kindly donated by davipt, which allows cameras to be filtered if they were last edited by the currently logged-in user. I've also tweaked the CSS slightly to reduce the amount of wasted space in the config tabs.

http://userscripts.org/scripts/show/145186

Re: [Script] UROverview v1.10 (20121125)

Posted: Mon Nov 26, 2012 9:37 pm
by Twister-UK
xteejx wrote:Would it be at all possible to be able to show cameras at a higher zoom or does the editor not give that info after a certain zoom level?

Sent from my GT-I9100 using Tapatalk 2
WME doesn't request camera data from the server if you're at zoom level 2 or below (bottom three clicks on the zoom slider). I could do my own request a la LMUR, but since at that zoom level you also lose the minor roads I'm not sure how much use it'd be to show a bunch of camera markers on what would then appear to be a blank part of the map...

Re: [Script] UROverview v1.11 (20121125)

Posted: Sun Dec 02, 2012 12:12 pm
by Twister-UK
Compatibility update for the latest WME beta, allowing users to log-in again (beta code seems to be constantly trying to load layers data whilst waiting for the user to log in, which was then tripping the URO layer event handlers over and over and over again, blocking access to the login UI...)

http://userscripts.org/scripts/show/145186

Re: [Script] UROverview v1.12 (20121205)

Posted: Wed Dec 05, 2012 11:03 pm
by Twister-UK
Another compatibility update for WME beta... yet again the layer IDs have been tweaked ever so slightly for no reason that is instantly obvious - why keep doing this Waze, WHY???

Also taken the opportunity (having forgotten to deal with it in the last few updates) to get rid of the tiny blue overview box that used to lurk in the top-left corner of the WME window on startup.

http://userscripts.org/scripts/show/145186