[Script] Live Map UR Layer v2.7 (20140223)

Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

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Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

DO NOT START a new thread unless it is about a new idea. Keep discussion of existing tools within the main thread for that tool.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Re: [Script] Live Map UR Layer v1.0 (20130226)

Postby Twister-UK » Tue Feb 26, 2013 4:08 pm

1.0 is here!

Changes for this release:

Marker types can now be enabled individually.
UR markers can be filtered by age.
UR markers now rendered as diamonds instead of squares, allowing the three marker types to be differentiated both by colour and shape.

http://userscripts.org/scripts/show/150276
L4 AM for NW London and Shetland Islands - HTC One X/Android 4.1.1
WME/Livemap enhancement scripts @ userscripts.org and Chrome Web Store
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Re: [Script] Live Map UR Layer v1.1 (20130318)

Postby Twister-UK » Mon Mar 18, 2013 10:51 pm

1.1 is now available, bringing with it a full complement of UR and map problem filter options, just roll your mouse over the small green LMUR bar to find them...

Note that due to a lack of map problems in my editable area, filtering for these is untested, but as it's based on the tested UR filtering code then, fingers crossed, it'll hopefully work OK.

http://userscripts.org/scripts/show/150276
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Re: [Script] Live Map UR Layer v1.1.1 (20130319)

Postby Twister-UK » Tue Mar 19, 2013 6:57 am

Thanks for testing the problem marker support, show mode should now be working in v1.1.1...

Ugrading the marker popups with URO-style functionality is now right at the top of the to-do list, which means it'll probably get passed over several times in favour of other stuff that grabs my attention :lol:
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Re: [Script] Live Map UR Layer v1.2 (20130319)

Postby Twister-UK » Tue Mar 19, 2013 1:57 pm

That'll teach me to copy and paste code without changing the element IDs... 1.2 resolves this problem, and it also introduces a new feature for displaying URs and problems outside of the users editable area, courtesy of the Play Mode now offered in WME :D

http://userscripts.org/scripts/show/150276
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Re: [Script] Live Map UR Layer v1.2 (20130319)

Postby Twister-UK » Wed Mar 20, 2013 5:09 pm

Unfortunately the userscripts site has been suffering from an excess of traffic overloading the servers for the past few days, and the admin is in the middle of restructuring the site to try and get it up and running properly again. They posted a status update 20 minutes ago which said they hoped to have things back to normal in a couple of hours...
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Re: [Script] Live Map UR Layer v1.2 (20130319)

Postby Twister-UK » Sat Mar 23, 2013 12:24 pm

anti-S-crap wrote:Most everything seems to be working except "Hide URs not including" and Hide URs including. Every time i toggle these on all the map & UR's disappear.


Thanks for pointing this out, it's now fixed in 1.2.1... Also fixed the positioning of popups to keep them visible when their markers are close to the bottom or right hand edges of the map.

http://userscripts.org/scripts/show/150276
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WME/Livemap enhancement scripts @ userscripts.org and Chrome Web Store
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Re: [Script] Live Map UR Layer v1.2.1 (20130323)

Postby Twister-UK » Tue Mar 26, 2013 5:48 pm

skbun wrote:I do have one quick suggestion, if fairly easy to implement...


Thanks for the suggestion, it's such an obvious thing to do I can't believe I never thought about doing it myself...

Also in 1.3 is marker clustering - at zoom levels of 4 and below, clusters of 10 or more markers are replaced by black circles containing a count of the markers within that cluster. This helps to reduce map clutter and redraw times when using LMUR to visualise wider areas.

http://userscripts.org/scripts/show/150276
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WME/Livemap enhancement scripts @ userscripts.org and Chrome Web Store
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Re: [Script] Live Map UR Layer v1.3 (20130326)

Postby Twister-UK » Wed Mar 27, 2013 1:53 pm

leocylau wrote:
jasonh300 wrote:Is there any way to make the settings stick? Or maybe a refresh button so that the view could be refreshed without losing settings?

That's what I'm looking for too. I remember it used to in many many previous version.


I think you're getting confused with the filtering functionality in the URO script. LMUR only recently gained the ability to filter by type, and has never had the ability to save any of its settings - it's on my to-do list though...
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Re: [Script] Live Map UR Layer v1.4 (20130327)

Postby Twister-UK » Wed Mar 27, 2013 7:58 pm

Twister_UK wrote:it's on my to-do list though...


...not any more. 1.4 now saves user settings and restores them whenever a new session is started.

http://userscripts.org/scripts/show/150276
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Re: [Script] Live Map UR Layer v1.4 (20130327)

Postby Twister-UK » Fri Mar 29, 2013 9:38 pm

htahta wrote:Script is not schowing all updates. "Missing road (automatically detected)" Is not showing. (in side my AM earea. (


On the UK map, "Missing road (automatically detected)" is a map problem, and they show up OK for me (as green circles) if the appropriate problem filter options are set (Enable and hide map problems, then clear the Missing road checkbox).

If you've got an example of this type of problem that definitely isn't showing up in LMUR even after checking all the filter settings are correct, please post a permalink to its location from WME and I'll investigate further.
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