bgodette acknowledged the ramp issue in a private forum and said he'd be back at the computer to fix it in a few hours.
Hitting A makes the arrows translucent. That's how you keep from clicking on them by accident.ncc1701v wrote:In a word, deeelightful. Deep thanks for the new version. I have one occasional problem: now and then the connectivity arrows become translucent and I cannot click on them. I've seen this before with the URL notifier (which I have disabled). It may arise when I toggle in and out of Z (show connectivity) mode a lot.
You must've missed it when you read this very important part of the documentation (see the bulleted items about 1/2 way down.
The new Extended Tools breaks JNF, or at least the function of the Q key.
Colour Highlights and WME Add-Ons (formerly Extended Tools) are two completely different things.dave3825us wrote:I am no longer using the newer highlights script{extended tools}. It did not display right in my chrome. It was uninstalled and the 1.5 ver is back in. No matter what I do it no longer tells me issues like it did the other day...
Go somewhere that nobody has done any editing...all Unknown direction and soft-restricted turns. Pick a junction and make everything surrounding that junction two-way. Then click the junction and hit Q. If the Undo Count only increases by 1, JNF is not working.shawndoc wrote:Which version? I'm using 1.5 of Color Highlights, .4 of WME Addons, and .7.6 of Junction Node Fixer with no problem in Chrome.jasonh300 wrote:The new Extended Tools breaks JNF, or at least the function of the Q key.
So shawndoc, IOW, it's not working at all for you now?
As it turns out, I was a version behind on JNF. I updated it and it's working fine now.
As it turns out, I was a version behind on JNF. I updated it and it's working fine now.
Are you running a Mac? I've had two different people tell me they weren't able to get Chrome to recognize it as a script on a Mac. There's gotta be some trick to it.dave3825us wrote:I sure wish i knew what went wrong that made jnf not work on my machine.
I think I PMed you about this a while back. It doesn't show the correct name of the script or anything in the Extensions window. I'll try to get more details.AlanOfTheBerg wrote:Runs fine for me. Download it, drag it from the Finder into the Extensions window. From my understanding, Dave has it showing as installed, but it's not working.jasonh300 wrote:Are you running a Mac? I've had two different people tell me they weren't able to get Chrome to recognize it as a script on a Mac. There's gotta be some trick to it.dave3825us wrote:I sure wish i knew what went wrong that made jnf not work on my machine.
I found a UR today that the routing had what it perceived to be a left-and-a-left type u-turn, but because the segment was shorter than 15 m, it routed straight onto a dead end and then did a u-turn at the end of the street, no command given. As a result, it turned the soft U-turn restriction to soft allowed.
Not a desirable result. I fixed it by stretching the segment a meter.
Not a desirable result. I fixed it by stretching the segment a meter.
How does one go about compiling the *.user.js into a *.crx?
Via my iPhone 4S.
Via my iPhone 4S.
Re: [Script] WME Junction Node Fixer v0.0.7.5 Dec 23 2012