[Script] WME Junction Node Fixer v0.2.1 2017-08-16

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Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

DO NOT START a new thread unless it is about a new idea. Keep discussion of existing tools within the main thread for that tool.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Re: [Script] WME Junction Node Fixer v0.0.8.2 2014-01-29

Postby Arnoniem » Wed Jun 11, 2014 7:43 pm

Toolbox works great for me. So if you and bellhouse can work it out with bgodette that would be great!

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Re: [Script] WME Junction Node Fixer v0.0.8.2 2014-01-29

Postby OyyoDams » Wed Jun 11, 2014 7:21 pm

If bgodette agrees, I can publish a chrome extension on the store
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Re: [Script] WME Junction Node Fixer v0.0.8.2 2014-01-29

Postby BellHouse » Wed Jun 11, 2014 6:31 pm

I'll give it a try.

Tampermonkey/Greasemonkey users can try the following link in the meantime:

http://userscripts-mirror.org/scripts/show/144939

This is a static mirror, at least. So once you have installed TM or GM, just hop to the link and enjoy! ;)
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Re: [Script] WME Junction Node Fixer v0.0.8.2 2014-01-29

Postby ModImmo » Wed Jun 11, 2014 5:45 pm

true

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Re: [Script] WME Junction Node Fixer v0.0.8.2 2014-01-29

Postby Arnoniem » Wed Jun 11, 2014 5:42 pm

^^^ perhaps one of you 3 guys above this post, can help bgodette in realising this? I'm absolutely sure you will make dozens (or maybe hundreds) of editors very, very happy :-)

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Re: [Script] WME Junction Node Fixer v0.0.8.2 2014-01-29

Postby Timbones » Wed Jun 11, 2014 3:44 pm

OyyoDams wrote:Wrong: you can publish up to 20 extensions for free. The rest is true ;)

I'm pretty sure I had to pay. Maybe it depends on your country? Anyway, it's not much.
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Re: [Script] WME Junction Node Fixer v0.0.8.2 2014-01-29

Postby OyyoDams » Wed Jun 11, 2014 1:47 pm

BellHouse wrote:To open one, there is a small one time fee


Wrong: you can publish up to 20 extensions for free. The rest is true ;)
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Re: [Script] WME Junction Node Fixer v0.0.8.2 2014-01-29

Postby BellHouse » Wed Jun 11, 2014 1:08 pm

Publishing a script on Chrome web store requires a Google Developer account. To open one, there is a small one time fee. And the publishing procedure is somewhat more complex, because you need a script manifest and some more stuff. And the author has to be willing to do so.

Apart from that, there's no problem. :mrgreen:
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Re: [Script] WME Junction Node Fixer v0.0.8.2 2014-01-29

Postby Olestas » Wed Jun 11, 2014 12:51 pm

But what is the problem in moving to Chrome web store?
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Re: [Script] WME Junction Node Fixer v0.0.8.2 2014-01-29

Postby Arnoniem » Tue Jun 10, 2014 10:04 pm

^^^ check page 23 of this thread for my report on Extension trouble last March. :( no solution yet...

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