[Script] WME Junction Node Fixer v0.0.9.6 2014-12-23

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Re: [Script] WME Junction Node Fixer v0.0.7.5 Dec 23 2012

Postby jasonh300 » Thu Sep 26, 2013 7:17 pm

lunarplexus wrote:So now that U-turns have been allowed on WME, can an option be added on JNF to NOT mess with activated u-turns when QWing?


Remember that as of right now, U-turns are still not properly functional.
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Re: [Script] WME Junction Node Fixer v0.0.7.5 Dec 23 2012

Postby jasonh300 » Thu Sep 26, 2013 7:29 pm

lunarplexus wrote:Ah. I didn't know that. How so? And even if they aren't, since they are now allowed, why not proactively add this feature?

Sent from my GT-I8552 using Tapatalk 4


There is no U-turn functionality in the client. *If* Waze decides to use one of these U-turns, which occasionally happens, no instruction is given, creating a situation that is even worse than not allowing U-turns at all.
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Re: [Script] WME Junction Node Fixer v0.0.9.0 2014-08-18

Postby jasonh300 » Mon Aug 18, 2014 11:48 pm

The request to not mess with the dead-end Uturns was given to the Waze champs in the Champs forum.

That being said, I think it's a ridiculous request and we've more than shown that enabled dead-end Uturns cause major routing problems and the developers have yet to fix the problem. The problems with enabled dead-end Uturns are far worse than the problems with them disabled (which I've never been able to duplicate).

But yes, Waze has made this request and we're expected to honor it and just hope an pray that they fix the problem on their end before everyone deletes the app and moves on to something else.
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Re: [Script] WME Junction Node Fixer v0.0.9.0 2014-08-18

Postby jasonh300 » Tue Aug 19, 2014 2:57 am

They still seem to be baffled by the one that I reported about a month ago.
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Re: [Script] WME Junction Node Fixer v0.0.9.0 2014-08-18

Postby jasonh300 » Tue Aug 19, 2014 4:04 am

bgodette wrote:
jasonh300 wrote:They still seem to be baffled by the one that I reported about a month ago.
Is it in DA?

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I put it in the spreadsheet, and the dev's response is that they're still trying to figure it out, but my original report was in a DA post that I made in my frustration at getting suckered into a dead-end in a foreign city (Memphis).
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Re: [Script] WME Junction Node Fixer v0.0.9.0 2014-08-18

Postby jasonh300 » Tue Aug 19, 2014 2:14 pm

Timbones wrote:Our position in the UK is that all U-turns should be disabled, whether they're on then end of a dead-end or not. Noam has acknowledged our special situation in one of the Beta threads: [restricted link]


I fail to see how the situation is unique in the UK. What is different there than anywhere else?
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Re: [Script] WME Junction Node Fixer v0.0.9.0 2014-08-18

Postby jasonh300 » Wed Aug 20, 2014 9:56 pm

WaseYves wrote:Would be nice if we have the option of changing to an other key.
Instead of take over the "Q" key :?:


Why? There's not much reason to ever disallow all turns.
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Re: [Script] WME Junction Node Fixer v0.0.9.2 2014-08-26

Postby jasonh300 » Tue Aug 26, 2014 4:55 pm

Here's something I just discovered after continually getting the popup message that JNF had failed the API check. I went as far as to disable JNF and still got the message. I discovered that at some point, I had installed JNF into Tampermonkey and it was still active. If you're trying to use JNF from the Chrome Web Store, and you have Tampermonkey installed, make sure that it's been disabled from there.
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Re: [Script] WME Junction Node Fixer v0.0.9.2 2014-08-26

Postby jasonh300 » Wed Aug 27, 2014 1:59 am

randcon wrote:I found that I had the script in TamperMonkey, too, and it was giving me fits. Finally removed it and had 9.1 installed. Then 9.2. Still wasn't working right and getting the API errors. Tried everything. Even un-installed chrome and all extensions and started from scratch. Added the toolbar and got JNF wouldn't load and API error. I'd not even installed JNF.

I'm thinking of switching to FF. Lost everything to have it still not work. <grumble>


Try to disable tamper monkey completely. Then uninstall all instances of JNF in the Extensions. Then install 0.0.9.2 from Chrome Web store. See what happens.
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Re: [Script] WME Junction Node Fixer v0.0.8.2 2014-01-29

Postby Jay91150 » Thu Mar 27, 2014 2:27 pm

Is there any possibility in getting JNF updated to "fix" 'same endpoints drivable segments' in a similar fashion to how it fixes self-connecting loops, so that I can just hit one node of a 'same endpoints' with the 'qw' key combination and it'll automatically break the segment in question into two? Or is there another script/extension (for Chrome please :)) that will do that?

It'd save me a huge amount of time getting rid of thousands of these segments in my city, rather than drawing a road intersecting the segment and then deleting it.
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