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Re: [Script] WME Junction Node Fixer v0.0.8.2 2014-01-29

Posted: Fri Feb 07, 2014 4:30 pm
by JimmyK1
Goodolsen wrote:Do you have more than one version of JNF installed?

Not sure how it works on FF, but on Chrome you can have more than one version.
In my case, no previous versions present.
And i've already removed/re-installed JNF.

Re: [Script] WME Junction Node Fixer v0.0.8.2 2014-01-29

Posted: Sat Feb 08, 2014 10:39 am
by JimmyK1
Issue resolved on my side, following the latest (auto)update of the WME Validator to 0.6.2.

At last i got my Q back ;->

Re: [Script] WME Junction Node Fixer v0.0.9.6 2014-12-23

Posted: Mon Dec 29, 2014 5:48 pm
by JJohnston84
I'm having an issue this morning where I can't edit any turns when running with JNF. Never had this before.

Re: [Script] WME Junction Node Fixer v0.1.9 2017-08-01

Posted: Thu Aug 10, 2017 2:06 am
by jm6087
Thank you

Re: [Script] WME Junction Node Fixer v0.2.1 2017-08-16

Posted: Thu Aug 24, 2017 10:25 pm
by jm6087
Thanks, it updated now

Re: [Script] WME Junction Node Fixer v0.0.7.5 Dec 23 2012

Posted: Mon Feb 18, 2013 3:25 pm
by jondrush
Not everyone understands "overload" I had to read it a few times to understand what that meant.

Re: [Script] WME Junction Node Fixer v0.0.9.0 2014-08-18

Posted: Tue Aug 26, 2014 12:23 am
by KB_Steveo
Fredo-p wrote:I found that the 0.0.8.2 had stayed behind after I had removed it. I refreshed and 0.0.9.1 is not installed. Testing now.

No luck with me on Chrome with GM. It reverts to 0.0.8.2
I see this is because 0.0.8.2 is listed as "WME Junction Node Fixer - by bgodette" while 0.0.9.1 is listed as "WME JNF"
Is this something that can be fixed in the webstore?

Re: [Script] WME Junction Node Fixer v0.0.7.5 Dec 23 2012

Posted: Tue Jan 15, 2013 11:49 pm
by kentsmith9
I assumed if you had a pink node and you "Q" it then save and it is no longer pink that it was working, no? I have FF and JNF 7.6

Re: [Script] WME Junction Node Fixer v0.0.8.2 2014-01-29

Posted: Thu Apr 10, 2014 4:02 pm
by kentsmith9
bgodette wrote:
CBenson wrote:Why will there be an additional penalty? Waze told us ages ago there was a penalty to pass every junction node, but later told us that if the node only connects two segments the penalty is "null."
We've actually tested that. There's a penalty until drive analysis processes a drive across the new node. After that happens and a tile build happens, the assume transit time does appear to become zero, but until that happens it seems to be the old 5s penalty from the dark ages.
Bgodette, can you check my new entry in the wiki of your note here. I thought it was already in the Wiki, but I couldn't find it.

Re: [Script] WME Junction Node Fixer v0.0.8.2 2014-01-29

Posted: Sat Jun 14, 2014 4:54 pm
by kentsmith9
Does not appear to be installing when I tried to add it. Will try to troubleshoot details later and report back.