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Re: [Script] WME Junction Node Fixer v0.0.9.8 2015-12-15

Posted: Mon Feb 15, 2016 5:30 pm
by MC109SC
It looks like there may be a conflict between JNF (both TB and standalone) and WME Color Highlights. The Q button is reverting to default WME functionality when both scripts are running.

Re: [Script] WME Junction Node Fixer v0.0.7.5 Dec 23 2012

Posted: Wed Oct 09, 2013 11:28 pm
by Mike-1323
doomedtx wrote:I've been getting permission errors when using JNF in conjunction with other commands. I'm guessing it might be due to the WME update, and therefore JNF might need an update too. For example, an unlocked dead-end segment is marked unknown and in the wrong place. I move it to the correct alignment, then QW to make it two-way and allow all turns. At the end I get a "you do not have permissions to make this change" or something like that. I undo the JNF actions, save, then QW again, save, no problems.

Is anyone else experiencing this?
Yes, but I think that is a bug in the newest version of the editor, not JNF. Can you confirm that it never happens when JNF isn't running?

Re: [Script] WME Junction Node Fixer v0.0.7.5 Dec 23 2012

Posted: Thu Oct 10, 2013 12:38 am
by Mike-1323
paulkok_my wrote:From my experience a segment with unknown direction cannot be solved by JNF. You need to click on the segment and change it to a 2 way.

Sent from my GT-I9300 using Tapatalk 4
I think that if it is a dead end road then JNF will set it as 2-way. If it is an unknown direction with both ends connected to other segments then JNF doesn't change the direction.

Re: [Script] WME Junction Node Fixer v0.0.8.2 2014-01-29

Posted: Wed Jul 02, 2014 4:37 pm
by Mike-1323
olestas wrote:Why do I often get "WME Junction Node Fixer has failed to load due to API check: waze.map" message? It happens like in 40% time. And almost always when opening Editor for first time.
I think that has something to do with being logged in to the editor. If you're not logged in the splash screen appears and no map data is loaded. The info that JNF is looking for isn't there so it throws an error. If you log in and reload the page it doesn't throw the error. If you reload the page without logging in the error pops up.

At least that's my conjecture based on experience.

Re: [Script] WME Junction Node Fixer v0.0.7.5 Dec 23 2012

Posted: Sun Jan 06, 2013 4:57 am
by mike-bronner
Just reporting back that it is working (with slightly modified initialization routine) in Safari (via WazeBar) as well. :) Thanks bgodette!

~Mike

Re: [Script] WME Junction Node Fixer v0.0.9.0 2014-08-18

Posted: Sun Aug 24, 2014 4:37 pm
by mikenit
Since a problem/modification in WME, JNF and others scripts are broken.

WARNING: keys W and Q fall back to the original function in the WME.

Re: [Script] WME Junction Node Fixer v0.0.9.0 2014-08-18

Posted: Sun Aug 24, 2014 5:19 pm
by mikenit
bgodette wrote:
mikenit wrote:Since a problem/modification in WME, JNF and others scripts are broken.

WARNING: keys W and Q fall back to the original function in the WME.
You're not running 0.0.9.0 or 0.0.9.1 as JNF is unaffected, since 0.0.9.0 was compatible with the Beta code that is now Production. The new Beta code is a different story.
Yes! You are right. Thanks ! :)

Re: [Script] WME Junction Node Fixer v0.0.7.5 Dec 23 2012

Posted: Sat Dec 21, 2013 6:59 pm
by ModImmo
I have installed this script and i am not sure if its working as intented or not, pressing the q short has no effect? please advise.

i am using google chrome.?

Version 31.0.1650.63 m

Re: [Script] WME Junction Node Fixer v0.0.7.5 Dec 23 2012

Posted: Mon Dec 23, 2013 10:31 am
by ModImmo
u mean the script is not working as of now right?

Sent from my Nexus 5 using Tapatalk

Re: [Script] WME Junction Node Fixer v0.0.7.5 Dec 23 2012

Posted: Fri Jan 03, 2014 3:50 pm
by ModImmo
NorfolkMustard wrote:
imran222120 wrote:I have installed this script and i am not sure if its working as intented or not, pressing the q short has no effect? please advise.

i am using google chrome.?

Version 31.0.1650.63 m
Q then W

Q on its own will fix reverse connections etc

Q then W will also change roundabouts following generally accepted rules and add end nodes and 2way traffic where missing from dead ends. Be careful though, as it will remove all turn restrictions too.

An excellent script I use every time I edit.
Sir,

i tried but when i press Q nothing happens, but when i press W it works.