His concern is that making them hard restricted thru either qw or jnf, means they never update to allowed. I'm saying touching any property of the segment also prevents them from ever updating to allowed as well but goes the extra horrible step of leaving them soft so you end up with even worse routes from the low penalties in a mixed environment.CBenson wrote:I'm hearing the two of you saying different non-contradictory things. If there is a soft-turn, yes it will remain soft until someone sets manually to hard. But if the segment has never been edited that soft-turn restriction is free to be automatically changed from soft restricted to soft enabled based on drive data. So editing a never before edited segment does affect the ability of a soft restricted turn to change to a soft enabled turns. But this editing does not affect the actual soft status of the turn restriction. Can you both be correct?bgodette wrote:Wrong. Basically if there soft-turn (doesn't matter if soft-allowed or soft-restricted) exists on the junction it will remain soft until someone set it manually to hard. You may edit everything else on the segment (like geometry, city/street names, etc.), but this will not affect existing soft-turns at all.porubcan wrote:If you touch any segment at all using just WME on basemap it disables all automatic processing including opening soft turns. Basically unless the last editor is Admin (-1) or undefined, automatic processing doesn't touch.
Sloppy mass edits are bad, mmmkay.
Re: [Script] WME Add-Ons