Tue Apr 23, 2013 10:24 pm
iainhouse wrote:doctorkb wrote:I wouldn't start calling them "locked" or "unlocked" -- because that will confuse younger editors who see the "Lock" button and think that's how to lock turns/junction. I think "soft" and "hard" are the unique identifiers that everyone understands.
You're not wrong! I must admit I'm following AlanOfTheBerg's phraseology there - because I'd be crazy disagree with him.
Even though I think it sounds a bit wrong, I could live with calling them soft & hard junctions.
iainhouse wrote:I'm sure Alan will be along in a minute with his opinion, a better argument and to point out whatever other confusion I've introduced.
Tue May 14, 2013 4:53 pm
Laakkus wrote:I was wondering if it is possible to add the possibility to highlight segments which have house numbers added? Me thinks there is a need for such a feature.
Tue May 28, 2013 8:56 pm
tonestertm wrote:I don't know if it's possible, but I'd love to have CH indicate segments stacked on top of one another, especially when they're both set at the same Road Level.
Fri May 31, 2013 7:03 pm
gohamstergo wrote:AlanOfTheBerg wrote:I think I've asked for this before too. I'd love to see both a "conflict" checker (which is pretty advanced as the code must figure out if two segments overlap: not a trivial matter to code), and a level display: where each level is a color of the rainbow and I can scan for overlapping same colors.
you may already know about it, but there is a script that shows levels, but it does conflict with this script.
Fri Jun 14, 2013 11:45 pm
Haydenray wrote:I am running v 1.6.2 of the Highlights script.
Thu Jun 20, 2013 6:25 pm
tonestertm wrote:This one might need to toggle with all of the regularly scheduled features, but how about a Speed Layer?
Thu Jun 20, 2013 7:14 pm
sketch wrote:That's previously shown in the editor. I haven't seen it in a month or so.
Sun Jun 30, 2013 1:58 am
Sun Jun 30, 2013 4:53 am
gohamstergo wrote:I remember reading somewhere about one that can simplify shapes, like those uber complex landmarks. Can't seem to find that thread again... remember where that was, alan?
Mon Jul 15, 2013 5:46 pm
shawndoc wrote:Any updated version for the new beta editor URL?