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Re: [Script] WME Color Highlights - 2.22 Feb 2017

Posted: Sun Mar 12, 2017 9:35 pm
by juliansean
Thank you for continuing to put time and effort into this!

Sean

Re: [Script] WME Color Highlights - 2.23 Jul 2017

Posted: Tue Jul 25, 2017 10:51 pm
by juliansean
You guys rock! Thank you!

Re: [Script] WME Color Highlights - 2.25 May 2018

Posted: Sun Jan 06, 2019 3:54 am
by juliansean
I second that request! Small white dots in big cities are too hard to see.

Sean

Re: [Script] WME Color Highlights - 2.25 May 2018

Posted: Sat Jan 26, 2019 1:15 pm
by juliansean
I had no idea! Thanks for letting us know!

Sean

Re: [Script] WME Color Highlights - 2.28 July 2019

Posted: Mon Dec 02, 2019 11:34 pm
by juliansean
I have little of color highlights actually highlighting anything. No errors either.

Re: [Script] WME Color Highlights - 2.22 Feb 2017

Posted: Tue Jul 25, 2017 1:35 pm
by JustinS83
The latest WME release breaks this script. fwdRestrictions and revRestrictions no longer exist. Restrictions now exist in the "restrictions" array

Re: [Script] WME Color Highlights - 2.25 May 2018

Posted: Mon Feb 04, 2019 2:08 pm
by JustinS83
tango259 wrote:I think it would be a great idea to let the user define minimum lock levels and allow highlights for segments that don't meet the set lock level for the road type and direction. This was a feature a long time ago with the old validator.
This is available in both Magic and Validator.

Re: [Script] WME Color Highlights - 2.25 May 2018

Posted: Thu May 10, 2018 7:12 am
by kentsmith9
lg1992 wrote:I met several problems with the version 2.25.

On the beta WME the add-on doesn't appear at all. Details of the extension show that it has permissions to read and change data on editor-beta.waze.com and http://www.waze.com. But the URL of WME beta is beta.waze.com!
I just came here searching for this same issue on Beta. Works fine in released WME.

Re: [Script] Highlights for Segments & Landmarks - v1.6 Feb

Posted: Sat Mar 02, 2013 3:38 pm
by khaytsus
Tim, it's easy to edit the script today to show all Roads and include Soft Turns with the node highlighting, but would it be possible in a future update to add something in the GUI for this, maybe "Show all node highlights" or something, so we don't have to edit the script?

Re: Re: [Script] Highlights for Segments & Landmarks - v1.6

Posted: Mon Mar 04, 2013 2:34 am
by khaytsus
Timbones wrote:I'm afraid not. The script is deliberately coded to only show turn issues on major roads to encourage responsible editing.
Confused, why would showing on other streets be irresponsible? Only thing I could think of is it would possibly show too much information, distracting some editors?