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Re: [Script] WME Mass Edit Tool (WMET)

Posted: Sat Sep 14, 2013 9:06 pm
by orbitc
argus-cronos wrote:I've played little bit around with the script this afternoon with not saving anything at all, and i must admit that it has enormous potential and on the other hand enormous potential to harm the map. I was a little bit shocked to see what is possible with this and what would be if an editor is messing up the code and hit save after only one function i.e. abbreviations, unbeliebable what all can be screwed up in a short time. So it is definitely better to never share it to the mass. The fact that it is not fully userfriendly makes it more dangerous.
I hope it will be used wisely from those who have the code until now.
Very dangerous indeed. It should not be distributed at all until some safe guards in place. Also it needs to be user friendly at the very least to prevent accidental saves that would cause more damage than good.

Re: [Script] WME Mass Edit Tool (WMET)

Posted: Sat Sep 14, 2013 9:19 pm
by orbitc
AlanOfTheBerg wrote:The usefulness is potentially there, but like ethics of some types of genetic engineering like cloning, for example, I think the potential for mass problems from a tool like this is simply so great, that just because it can be done, doesn't mean it should be done, even if used by only a limited group of people. The map simply doesn't need to be mass updated in this manner. Just do the work and don't worry about doing it faster or easier.

I applaud the effort and technical skill required to pull off something like this, but I would rather see it not implemented. Unfortunately, this well-thought-restricted-distribution by the OP, which is very much appreciated, thank you!, the next coder interested in amassing points and nothing else, will not be no ethical about it.
+1

Re: [Script] WME Mass Edit Tool (WMET)

Posted: Sun Sep 08, 2013 1:11 pm
by OyyoDams
Be carefull with mass-editing scripts available to all users. Even if you add a filtee based on user level in javascript, it's easy to reverse-engineer the code. In the Toolbox script, code is generated live, so dangerous code is not even viewable to unexperimented users.

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Re: [Script] WME Mass Edit Tool (WMET)

Posted: Thu Sep 19, 2013 2:35 am
by PakcikSyah
berestovskyy wrote:Here is the list of features to be implemented in v0.3. Please review it and correct me sooner rather than later ;)

Security:
- script will be reviewed by a waze champ prior to next release;
- WMET 0.3 will be compiled and encrypted, so the source code will not be available;
- the download link will be provided on request and only to: Lvl5+? champs only? YOU DEFINE IT

User interface:
- just a predefined list of fixes (see an image in my previous post);
- user will be able just to switch every fix on or off, no options;
- a fix will appear on the list if WME is positioned over a specific country and editor's level is sufficient;

What do you think?
As for the security, that is a good improvement since all the source code will be encrypted from user view.

Since if all fix are done base on other scripts done by other writer. It can be another dangerous attempt to save all what is found and all fixes found cannot be undone. Saving all the the fixes can be potentially dangerous. Therefore if can would be better if all the error found can be undone manually. This will give the editor to chance to go through all the fixes and confirm it before saving.

Re: [Script] WME Mass Edit Tool (WMET)

Posted: Sat Nov 23, 2013 11:23 am
by PakcikSyah
This latest version seem to be much better in security for the auto fix. As I dont have the auto fix option like auto fix u turn and others fixes check for the tool box. I cannot make any comment on the outcome after running the script.
For the Over 25 letters long street names it need to be customise by country as some country do have a long street names.

Re: [Script] WME Mass Edit Tool (WMET)

Posted: Thu Nov 28, 2013 7:55 am
by PakcikSyah
berestovskyy,

Any possibility to have a try in the fix features. Presently, no test dont on the fixes option.m


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Re: [Script] WME Tools (WMET)

Posted: Fri Nov 29, 2013 1:29 pm
by PakcikSyah
Great...

Problem with RA solved. The other check seem running good.

Re: [Script] WME Mass Edit Tool (WMET)

Posted: Sun Sep 08, 2013 2:56 am
by paulkok_my
I thought this is available in another script available for CMs? If not mistaken it's Toolbox where CMs can fix revcons or no end nodes at one click.

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Re: [Script] WME Mass Edit Tool (WMET)

Posted: Sun Sep 08, 2013 9:30 am
by paulkok_my
paulkok_my wrote:I thought this is available in another script available for CMs? If not mistaken it's Toolbox where CMs can fix revcons or no end nodes at one click.

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Oops. After re-read the 1st post using my laptop, now I get it that the concept is different from Toolbox. I was using my S3 to read the post and interpret it differently. My apologies. :oops:

Re: [Script] WME Mass Edit Tool (WMET)

Posted: Sun Sep 08, 2013 12:31 pm
by paulkok_my
This mass lock/unlock is for CMs only?

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