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Re: [script] WME Junction Angle Info

Posted: Tue Feb 11, 2014 4:00 pm
by AlanOfTheBerg
berestovskyy wrote:
AlanOfTheBerg wrote: var bGreasemonkeyServiceDefined = false;
// not needed
/*
Why do we still recommend to use this bootstrap code here on this wiki page then?
I really don't know about this part at all. I know that JNF uses a different method, not sure if by design or just something different.

Re: [script] WME Junction Angle Info

Posted: Wed Feb 19, 2014 5:51 am
by AlanOfTheBerg
GizmoGuy411 wrote:I've had no luck getting JAI to work.
You are saving it as .user.js right? And developer mode is enabled?

Re: [script] WME Junction Angle Info

Posted: Tue Mar 11, 2014 7:51 pm
by AlanOfTheBerg
SuperDave1426 wrote:Anyone have any ideas what's going on regarding this extension?
I've not had any issues with it not working. Not using Tampermonkey. Just loading the 1.5.7.3 "version" I posted. It works with and without other extensions just fine for me.

Re: [script] WME Junction Angle Info

Posted: Tue Mar 25, 2014 7:14 pm
by AlanOfTheBerg
SuperDave1426 wrote:Thanks. And be ready to update it again soon, possibly. There's rumored to be a new version of WME that's supposed to be released "soon." :-) When it comes out, it could break the script/extension again....
My version of JAI works fine in beta, so conceivably this officially updated version would work fine too.

Re: [script] WME Junction Angle Info

Posted: Tue Jul 01, 2014 7:34 pm
by AlanOfTheBerg
The non-Chrome store extensions should be loaded with Tampermonkey. It works superbly.

Re: [script] WME Junction Angle Info

Posted: Fri Sep 12, 2014 6:47 pm
by AlanOfTheBerg
MGODLEW wrote:I have a feature request for this script. Where the color of the number in the script will change to reflect the prompt given based upon angle & road types. So lets say the numbers will turn Purple anytime a prompt would be "Turn Right/Left" or the number would turn Green for "Exit to Right/Left" for Freeway to Ramp & Blue for "Stay/keep to Right/Left" for Freeway to Freeway
You should be able to figure that out using livemap. Yes, you have to wait for it to go live, but the turn-by-turn in livemap is accurate to what the app will do.

Re: [script] WME Junction Angle Info

Posted: Tue Feb 10, 2015 6:33 pm
by AlanOfTheBerg
milkboy wrote:For any brave souls (who are not easily scared by a little tech speak), there is a branch on Github now (named roundabout-test).. It kindof has support for roundabout angles,...
Great! I wonder if functionality of WME Roundabout Angles could be in the future?

Re: [script] WME Junction Angle Info

Posted: Tue Feb 10, 2015 7:15 pm
by AlanOfTheBerg
PesachZ wrote:Which function specifically, the only one I'm missing is drawing a circle overlay to help with manual manipulation.
Perhaps that is all that is needed.

Re: [Script] WME Junction Angle Info

Posted: Tue Dec 03, 2019 8:57 am
by AlMakarov
Hello,
Please return functionality to checking U-turn preventions.

Thank You!

Re: [Script] WME Junction Angle Info

Posted: Wed Nov 01, 2023 11:17 am
by Andy_Na
Hello Gerhad

I discovered an issue regarding MUTI.
on a dived road it only works on primary roads or higher. It doesn't show the yellow circles, if I switch back to standard road.
https://www.waze.com/de/editor?env=row& ... 4362755987
Screenshot_11.png
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Screenshot_10.png
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Best Andy