[Script] WME Junction Angle Info

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Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

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Re: [script] WME Junction Angle Info

Postby orbitc » Tue Apr 28, 2015 11:28 am

Olestas wrote:I use departure, so I don't have to select several segments.

Where is the source of changes to algorithms?

Waze is the source on this. After our NA meetup in NY
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Re: [script] WME Junction Angle Info

Postby Olestas » Tue Apr 28, 2015 11:37 am

Omg, not again...
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Re: [script] WME Junction Angle Info

Postby PesachZ » Tue Apr 28, 2015 12:23 pm

Olestas wrote:Omg, not again...

On the bright it will be much simpler again, and this time we know what to expect.

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Re: [script] WME Junction Angle Info

Postby taco909 » Tue Apr 28, 2015 6:50 pm

PesachZ wrote:
Olestas wrote:Omg, not again...

On the bright it will be much simpler again, and this time we know what to expect.

Will this cause any issues with wayfinders that were added last summer when BC was made "more liberal" and we lost instructions where we had them before?
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Re: [script] WME Junction Angle Info

Postby PesachZ » Tue Apr 28, 2015 7:39 pm

taco909 wrote:
PesachZ wrote:
Olestas wrote:Omg, not again...

On the bright it will be much simpler again, and this time we know what to expect.

Will this cause any issues with wayfinders that were added last summer when BC was made "more liberal" and we lost instructions where we had them before?

I don't anticipate losing any instructions, we may get more where there currently is BC.
In rare cases you may lose an instruction, but it would be a very small subset of cases.

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Re: [script] WME Junction Angle Info

Postby taco909 » Wed Apr 29, 2015 1:09 am

PesachZ wrote:I don't anticipate losing any instructions, we may get more where there currently is BC.
In rare cases you may lose an instruction, but it would be a very small subset of cases.

Ya, my concern was possibly doubled instructions.

But I think I've seen the bug you are referring to... is that perhaps where the only match is the road type and it pushes BC through a "stay" movement rather than the straight-through that is a 0-degree move? We had a bad one up in Lancaster.
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Re: [script] WME Junction Angle Info

Postby PesachZ » Wed Apr 29, 2015 1:28 am

taco909 wrote:
PesachZ wrote:I don't anticipate losing any instructions, we may get more where there currently is BC.
In rare cases you may lose an instruction, but it would be a very small subset of cases.

Ya, my concern was possibly doubled instructions.

But I think I've seen the bug you are referring to... is that perhaps where the only match is the road type and it pushes BC through a "stay" movement rather than the straight-through that is a 0-degree move? We had a bad one up in Lancaster.

No that is not a bug, BC doesn't prefer a lower or 0 angle at all, as long as it's less than 45, that's the only angle that matters.

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Re: [script] WME Junction Angle Info

Postby taco909 » Wed Apr 29, 2015 1:47 am

PesachZ wrote:
taco909 wrote:
PesachZ wrote:I don't anticipate losing any instructions, we may get more where there currently is BC.
In rare cases you may lose an instruction, but it would be a very small subset of cases.

Ya, my concern was possibly doubled instructions.

But I think I've seen the bug you are referring to... is that perhaps where the only match is the road type and it pushes BC through a "stay" movement rather than the straight-through that is a 0-degree move? We had a bad one up in Lancaster.

No that is not a bug, BC doesn't prefer a lower or 0 angle at all, as long as it's less than 45, that's the only angle that matters.


California drivers are dumb and want an instruction when the road name changes even if they are going straight... imagine the confusion this created with no name matches, but BC was on the "Stay to the right" (which was really very close to being more appropriate as "turn")
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Re: [script] WME Junction Angle Info

Postby PesachZ » Wed Apr 29, 2015 1:50 am

taco909 wrote:California drivers are dumb and want an instruction when the road name changes even if they are going straight... imagine the confusion this created with no name matches, but BC was on the "Stay to the right" (which was really very close to being more appropriate as "turn")

This isn't really related to the the script, and if there are specific cases we need to work on let's move the discussion to the BC change thread.

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Edit:fixed quotes
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Re: [script] WME Junction Angle Info

Postby Arnoniem » Thu May 07, 2015 2:25 pm

Thanks all for this great script!

Could you add a separate colour for u-turn instructions, when the angle is 170-180 degr?
And perhaps a grey area at 165-169 or something?

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