[script] WME Junction Angle Info

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Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

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Re: [script] WME Junction Angle Info

Postby bz2012 » Fri May 22, 2015 12:00 pm

Can't get it to act up this morning. :(
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Re: [script] WME Junction Angle Info

Postby carloslaso » Mon Feb 02, 2015 8:51 pm

voludu2 wrote:The JAI tab itself -- nothing happens when I click on it, if JAI was originally loaded from a URL that included a segment.


I saw the Apply and Reset to default buttons when clicking on the JAI tab and when I clicked on the Reset to defaults, this appeared:
Screen Shot 2015-02-02 at 1.34.21 PM.png
Reset to defaults
Screen Shot 2015-02-02 at 1.34.21 PM.png (65.07 KiB) Viewed 283 times

"#4cc600 for normal turn"
Screen Shot 2015-02-02 at 1.36.27 PM.png
normal turn
Screen Shot 2015-02-02 at 1.36.27 PM.png (131.57 KiB) Viewed 283 times

"#aeff3b for keep instruction"
Screen Shot 2015-02-02 at 1.34.09 PM.png
keep instruction
Screen Shot 2015-02-02 at 1.34.09 PM.png (165.83 KiB) Viewed 283 times


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Re: [script] WME Junction Angle Info

Postby CBenson » Wed Nov 06, 2013 5:38 pm

Its still working for me.
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Re: [script] WME Junction Angle Info

Postby CBenson » Mon Apr 14, 2014 11:20 am

There are. Some are discussed here.
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Re: [script] WME Junction Angle Info

Postby CBenson » Mon Apr 14, 2014 4:26 pm

I agree that the page is not complete. For instance, the best continuation can never have an angle of deflection of over 45 degrees.

As far as the "T-junction and one-way roads" section goes, I don't know what a locked node is at this point. I have never come across a T into a one-way segment that did not give a turn instruction. This is actually quite frequent as it happens not only at Ts into one way roads but also at every T into a split road.
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Re: [script] WME Junction Angle Info

Postby crazycaveman » Mon Feb 09, 2015 7:34 pm

github changelog wrote:1.6.6
  • Always redraw points on zoom, since distance should be changed
  • Show angles on zoom level 10 also


:shock: That's awesome! I was wondering why JAI didn't show the angles when zoomed at 10 and am glad to see it should work now! Thank you for maintaining this script!
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Re: [script] WME Junction Angle Info

Postby crazycaveman » Mon Apr 13, 2015 10:07 pm

As mentioned above, the keep right is for the green path, NOT the purple. I've seen reports of people getting a turn left when they were clearly supposed to get a right hand instruction. Still have no idea what causes that, though. Seems like an intermittent bug
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Re: [script] WME Junction Angle Info

Postby davielde » Sun Feb 08, 2015 9:14 pm

BarfmanTheGreat wrote:I seem to be having a conflict between WME toolbox and JAI. Toolbox will provide a red PM link next to the last editor and creating editor of a segment when selected, as well as a list of area managers right below. However, in the past few days, those links have disappeared. If JAI is disabled in extensions, the links return. Voludu2 has confirmed the same problem with the GF version. Seems like some incompatibility. I am on Chrome, with the Chrome versions of JAI and toolbox. Thx for any assistance!


Here is the block of code in JAI that is causing the conflict. The "additional-attributes list-unstyled -side-panel-section" area is where the updated by/created by users are displayed. I'm not sure what the JAI code is attempting to do here, but I have verified that commenting out this section of the JAI code allows the Fancy Permalink icons in Toolbox to appear.

Code: Select all
//Add some version info etc
      var ja_info = document.createElement('ul');
      ja_info.className = "additional-attributes list-unstyled -side-panel-section";
      ja_info.style.fontSize = "11px";
      
      var ja_version_elem = document.createElement('li');
      ja_version_elem.appendChild(document.createTextNode(ja_getMessage("name") + ": v" + junctionangle_version));
      ja_info.appendChild(ja_version_elem);

      ja_settings_dom.appendChild(ja_info);
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Re: [script] WME Junction Angle Info

Postby doctorkb » Fri Sep 12, 2014 3:54 pm

SuperDave1426 wrote:It doesn't need to be in Toolbox, it needs to be here in Junction Angle Info. ;)

And I agree it would be an awesome feature!


Alternatively, we incorporate all of Junction Angle Info into Toolbox, so that future updates to WME can have some find & replace that fixes both simultaneously... :)

In my mind, there's really no good reason to keep a gazillion scripts -- anything that is found to be worthwhile to most editors should be moved into one main script. This means fewer lines of code to load/maintain (each script needs it's own setup and bootstrap), as well as more eyes on any potential bugs.
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Re: [script] WME Junction Angle Info

Postby doctorkb » Fri Sep 12, 2014 4:10 pm

Ahh, but you missed a key point.

If the author was interested, I'd happily involve them in the Toolbox development. :)

This would strengthen the team working on Toolbox, reduce everyone's workload (including the author who's being brought in) and likely result in a more compatible script environment for everyone.

I also don't know that there's a "fair play" concern here -- it's not like anyone is out to get money from this.
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