[Script] WME Junction Angle Info

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Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

DO NOT START a new thread unless it is about a new idea. Keep discussion of existing tools within the main thread for that tool.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Re: [Script] WME Junction Angle Info

Postby turbomkt » Mon Jan 30, 2017 7:04 pm

bz2012 wrote:Weird problem with JAI in the India Map Raid.
Several editors seemed to be having problems with it but it was working ok in USA for them.

I did a 'binary search' and narrowed down the interfering extension to "WME closest segment" (which hasn't been working for me recently anyway). If I turn that extension off, JAI angles appear. With it on, they are gone. (all my other extension left on in both cases).


Which version of closest segment are you using?
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Re: [Script] WME Junction Angle Info

Postby bz2012 » Mon Jan 30, 2017 6:57 pm

Weird problem with JAI [1.13] in the India Map Raid.
Several editors seemed to be having problems with it but it was working ok in USA for them.

I did a 'binary search' and narrowed down the interfering extension to "WME closest segment" [1.0.2](which hasn't been working for me recently anyway). If I turn that extension off, JAI angles appear. With it on, they are gone. (all my other extension left on in both cases).


NOTE: if you zoom, the angles appear!
Last edited by bz2012 on Mon Jan 30, 2017 7:24 pm, edited 3 times in total.
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Re: [Script] WME Junction Angle Info

Postby MajkiiTelini » Sat Jan 28, 2017 4:58 pm

Good job!

It would be nice to have an option to show both instructions (if both are presented) - the "guessed" and the "overrided".
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Re: [Script] WME Junction Angle Info

Postby witoco » Fri Jan 27, 2017 3:08 pm

seb-d59 wrote:I also included the French translation and the translation "Latin-American Spanish" from witoco.

http://seb.d59.free.fr/Script/WME_Junct ... .1.user.js
@milkboy: you can publish on your github for all other users.

PS: Sorry, I'm not able to translate "Check override instruction" in other languages supported by JAI:

Please include "Revisar instrucción forzada" as the LATAM Spanish translation of this new setting in the next update, or when uploaded to Github.

Thank you!
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Re: [Script] WME Junction Angle Info

Postby Arnoniem » Fri Jan 27, 2017 2:04 pm

Perhaps it's also a good idea to prepare the script for the implementation of the Instruction Override prompt: Continue

As soon as that will be available, we will need an additional colour and arrow icon to display/represent that prompt. I would propose orange (in a bit lighter orange tone then the IO outline).
That is an available colour, AND it matches with the IO outline colour. Since Continue will only be available as an Instruction Override. ;)
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Re: [Script] WME Junction Angle Info

Postby Arnoniem » Wed Jan 25, 2017 7:37 pm

seb-d59 wrote:it's possible ;)

Like this
Override2.jpg
simply with this checkBox: attachment=0]CheckBox.jpg[/attachment]

if you want, my version v1.13.2 is here :
http://seb.d59.free.fr/Script/WME_Junct ... .2.user.js

Thanks! That's great, exactly what I meant.

Send from my S7 with a crappy Tapatalk version. (in case my reply takes ages, I didn't get any notification for it :| )
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Re: [Script] WME Junction Angle Info

Postby seb-d59 » Wed Jan 25, 2017 7:31 pm

Arnoniem wrote:Could you make it stand out a bit more? Change the outline of the circle from black to orange or something? So it's clear which ball shows the instruction override?
Thanks!


it's possible ;)

Like this
Override2.jpg
OverridesWithAngle
(6.68 KiB) Downloaded 1069 times

Or like this
Override3.jpg
OverridesWithoutAngle
(6.38 KiB) Downloaded 1070 times

simply with this checkBox:
CheckBox.jpg
Show_Angles_Of_Override_instruction
(3.86 KiB) Downloaded 1072 times


if you want, my version v1.13.2 is here :
http://seb.d59.free.fr/Script/WME_Junct ... le.user.js
Last edited by seb-d59 on Thu Aug 17, 2017 8:57 am, edited 3 times in total.
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Re: [Script] WME Junction Angle Info

Postby Arnoniem » Tue Jan 24, 2017 7:06 pm

seb-d59 wrote:Currently, the official version is v1.13 so, i published the link to my version v1.13.1

Sorry but, i don't have any access to milkboy's account...
I hope a update by milkboy... :)

FYI: i have send him a private message

Great work in getting the override included.
Could you make it stand out a bit more? Change the outline of the circle from black to orange or something? So it's clear which ball shows the instruction override?
Thanks!

Send from my S7 with a crappy Tapatalk version. (in case my reply takes ages, I didn't get any notification for it :| )
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Re: [Script] WME Junction Angle Info

Postby seb-d59 » Tue Jan 24, 2017 5:39 pm

Currently, the official version is v1.13 so, i published the link to my version v1.13.1

Sorry but, i don't have any access to milkboy's account...
I hope a update by milkboy... :)

FYI: i have send him a private message
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Re: [Script] WME Junction Angle Info

Postby SuperDave1426 » Tue Jan 24, 2017 5:09 pm

dspille wrote:
SuperDave1426 wrote:Just 'cause I want to be sure that I'm/it's clear: This is still retrievable at:

https://greasyfork.org/en/scripts/7887- ... angle-info

Correct? Currently, v1.13 is reported there, last updated Nov 21 2016. Assuming that's still the correct location, I'm guessing the version will be updated from the github source soon... :)

I believe the correct link is in his post above.

That was from seb-d59, who then included a comment directed at milkboy to publish it on his gethub for everyone to access. And milkboy has said that his github link for it gets pushed out to greasyfork.org (the link I posted does say that it's owned by him).

I'm just seeking confirmation from him that the "normal channel" is still being used (and hasn't changed), and that it will eventually be pushed out to that location. ;)
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