[Script] WME Junction Angle Info

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Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

DO NOT START a new thread unless it is about a new idea. Keep discussion of existing tools within the main thread for that tool.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Re: [script] WME Junction Angle Info

Postby carloslaso » Mon Feb 02, 2015 8:51 pm

voludu2 wrote:The JAI tab itself -- nothing happens when I click on it, if JAI was originally loaded from a URL that included a segment.


I saw the Apply and Reset to default buttons when clicking on the JAI tab and when I clicked on the Reset to defaults, this appeared:
Screen Shot 2015-02-02 at 1.34.21 PM.png
Reset to defaults
(65.07 KiB) Downloaded 600 times

"#4cc600 for normal turn"
Screen Shot 2015-02-02 at 1.36.27 PM.png
normal turn
(131.57 KiB) Downloaded 599 times

"#aeff3b for keep instruction"
Screen Shot 2015-02-02 at 1.34.09 PM.png
keep instruction
(165.83 KiB) Downloaded 599 times


I am using his alpha1 with Tampermonkey.
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Re: [script] WME Junction Angle Info

Postby CBenson » Wed Nov 06, 2013 5:38 pm

Its still working for me.
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Re: [script] WME Junction Angle Info

Postby CBenson » Mon Apr 14, 2014 11:20 am

There are. Some are discussed here.
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Re: [script] WME Junction Angle Info

Postby CBenson » Mon Apr 14, 2014 4:26 pm

I agree that the page is not complete. For instance, the best continuation can never have an angle of deflection of over 45 degrees.

As far as the "T-junction and one-way roads" section goes, I don't know what a locked node is at this point. I have never come across a T into a one-way segment that did not give a turn instruction. This is actually quite frequent as it happens not only at Ts into one way roads but also at every T into a split road.
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Re: [Script] WME Junction Angle Info

Postby chengkeith » Fri Oct 27, 2017 2:44 am

With new WME released this week, the junction angle info sometimes does not show up after a segment is selected.

Temporary workaround: zoom in/out by one zoom level after selected the segment and the junction angle will show up
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Re: [Script] WME Junction Angle Info

Postby Corentin-48 » Thu May 26, 2016 12:02 pm

I agree, the "WME Junction Angle Info 1.11" script works fine !
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Re: [script] WME Junction Angle Info

Postby crazycaveman » Mon Feb 09, 2015 7:34 pm

github changelog wrote:1.6.6
  • Always redraw points on zoom, since distance should be changed
  • Show angles on zoom level 10 also


:shock: That's awesome! I was wondering why JAI didn't show the angles when zoomed at 10 and am glad to see it should work now! Thank you for maintaining this script!
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Re: [script] WME Junction Angle Info

Postby crazycaveman » Mon Apr 13, 2015 10:07 pm

As mentioned above, the keep right is for the green path, NOT the purple. I've seen reports of people getting a turn left when they were clearly supposed to get a right hand instruction. Still have no idea what causes that, though. Seems like an intermittent bug
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Re: [Script] WME Junction Angle Info

Postby crazycaveman » Tue Feb 21, 2017 2:47 pm

RussPA wrote:Is there a way this update can be added to Greasyfork or somewhere else? For some reason, my ISP blocks the seb.d59 subdomain. I can get to free.fr, but not seb.d59.free.fr.

Here you go, just click the "Raw" button to install. I forked milkboy's repository on GitHub and downloaded seb's updated version.
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Re: [Script] WME Junction Angle Info

Postby crazycaveman » Thu Mar 16, 2017 7:52 pm

seb-d59 wrote:v1.13.4: fix the layer switcher in WME Prod / beta and create a "scripts switcher" if not exist.

http://seb.d59.free.fr/Script/WME_Junct ... le.user.js

@crazycaveman: can you update GitHub please?

Updated on GitHub
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