[Script] WME Validator 2020.04.12 (PLACES BETA)

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Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

DO NOT START a new thread unless it is about a new idea. Keep discussion of existing tools within the main thread for that tool.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Re: [Script] WME Validator 1.1.16 / 29.01.2016

Postby jdelosa » Thu May 26, 2016 12:31 am

RafaCintron wrote:Yes, I understand the report is great for new editors, but I want to know how it helps to find new editors.

So as a slightly more seasoned editor when I draw a new segment I check it for connection... for revcon... for naming... for elevation..... and my valadator helps with that.... when I run a report is my valadator highlights and bad connection or a unnamed segment.... it's a good chance it's a new bee Editors.... if nothing else someone who might need some help..... thanks JD

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Re: [Script] WME Validator 1.1.16 / 29.01.2016

Postby jdelosa » Thu May 26, 2016 12:33 am

You beat me to it..... lol.....

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Re: [Script] WME Validator 1.1.17 / 01.06.2016

Postby jdelosa » Wed Jun 01, 2016 2:34 am

I sure hope so.... no wme till tomorrow, so time will tell.....

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Re: [Script] WME Validator 1.1.19 / 04.06.2016

Postby jdelosa » Tue Sep 27, 2016 10:50 am

I agree that this stinks.... But I don't think the Waze team sits up at night thinking "how can we screw the volunteers who help us keep are app better that all the others"

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Re: [Script] WME Validator 1.1.20 / 03.11.2016

Postby jdelosa » Wed Nov 09, 2016 4:57 pm

It's almost like Waze waited for this script to be fixed to mess it up again

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Re: [Script] WME Validator 1.1.20 / 03.11.2016

Postby jdelosa » Wed Nov 09, 2016 6:23 pm

I heard there going to double our salaries [SOON WITH RIGHTWARDS ARROW ABOVE]

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Re: [Script] WME Validator 1.1.20 / 03.11.2016

Postby jdelosa » Wed Dec 28, 2016 10:05 pm

Or is a patch possible.....

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Re: [Script] WME Validator 1.1.20 / 03.11.2016

Postby jdelosa » Wed Dec 28, 2016 10:41 pm

So the real question is does the original script writer really care.... Does he care if someone hacks his code fixes it and publishes it.... he may be leaving it the way it is as a push back to wme....

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Re: [Script] WME Validator 1.1.20 / 03.11.2016

Postby jdelosa » Thu Dec 29, 2016 11:07 am

bz2012 wrote:How about someone building an 'interface' within which Validator would be installed.
That interface would give Validator a filtered view of WME and that view would look exactly like WME did before Waze 'updated' WME.

That should be possible (I'm not saying easy) and that would not violate the usage terms for Validator.

I know I can't do it, and it might be slow and some of the errors might be difficult to 'translate' from 'new WME' to 'old WME'. But it should be possible. And heck, it might even be easier than figuring out how to 'fix' Validator. :)


Just a crazy idea that occurred to me.



That's what I was talking about before when I mentioned the porting.... Just did not say it as well as you. It's the Brooklynez.....

Here's the big issue.... I know we have the talent amount us. I also know that I have to respect the wishes of a fellow editor. But at some point we need to respectfully have to make a choice to do something.
I know the original script writer is anoyed at the fact the many of hours went into fixing his script when they could have been avoided by staff.
We have come to accept this as par for the course. Now when changes are made to better the app and wme we get mad at the fact that they break our scripts.

This back and forth will never end.
I do believe that staff has gotten the message that we are upset and has started to work with the community to help lessen these ocurances.
But they we'll keep happening.
So now we have to ask the script writers to accept this as part of the game.

That's easy for me to say. But it seems to be the reality.
Validator has become an part of our everyday wme use, and to work without it is like working with one eye closed.....
Please open the script so that others can have at it ,or signal to us that you want it to die on this hill so another talented script can start to work on a new one.....

Thanks JD
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Re: [Script] WME Validator 1.1.20 / 03.11.2016

Postby jdelosa » Fri Feb 10, 2017 4:46 pm

You are correct. I have mine disabled until further notice... Thanks JD

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