[Script] WME Validator 2020.04.12 (PLACES BETA)

Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Moderators: Unholy, bextein, Glodenox, JustinS83

Forum rules
Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

DO NOT START a new thread unless it is about a new idea. Keep discussion of existing tools within the main thread for that tool.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Re: [Script] WME Validator 1.1.8 / 07.05.2015

Postby bedo2991 » Sun Jul 05, 2015 4:00 pm

I think that the " Street name on two-way Ramp" should be removed/declassified/better explained. Sometimes it is necessary to give a name to a ramp to avoid the "detour avoiding" mechanism.
Example: This 2 segments must have the name SS16 (https://www.waze.com/editor/?env=row&lo ... ,178050565)
In order for this route to be computed properly: https://www.waze.com/livemap?lon=13.514 ... n=13.51457
(Otherwise Waze sends you to the roundabout ahead for a U turn).
Francesco
Italian Global Champ
[ img ][ img ][ img ][ img ][ img ][ img ]
New: Street Vector Layer (SVL)
"Slack volant, forum manent"
bedo2991
Waze Global Champs
Waze Global Champs
 
Posts: 1823
Joined: Sat Jan 07, 2012 12:45 pm
Location: Italy, Marche
Has thanked: 650 times
Been thanked: 1044 times

Re: [Script] WME Validator 1.1.19 / 04.06.2016

Postby bedo2991 » Sat Jul 02, 2016 10:24 am

Ferries are considered as non drivable segment and generate a warning when connected to streets:
#115 The non-drivable segment makes a junction with a drivable at node B
https://www.waze.com/editor/?env=row&lo ... =309117864

Moreover I personally don't fully agree with this check in general, as it is not an issue anymore.
Francesco
Italian Global Champ
[ img ][ img ][ img ][ img ][ img ][ img ]
New: Street Vector Layer (SVL)
"Slack volant, forum manent"
bedo2991
Waze Global Champs
Waze Global Champs
 
Posts: 1823
Joined: Sat Jan 07, 2012 12:45 pm
Location: Italy, Marche
Has thanked: 650 times
Been thanked: 1044 times

Re: [Script] WME Validator 0.4.3 (BETA) / 08.01.2014

Postby BellHouse » Thu Jan 09, 2014 6:56 am

I just tried this tool for the first time, looks promising! ;)

However, the "clear report and segment cache" button does not seem to work for me. I run an analysis and then want to get rid of the flashing segments. So I click this button and the flashing segments go away. But, as soon as I pan the map, they reappear instantly. Am I doing something wrong?

I am running validator 0.4.3 on Chrome 31.0.1650 via Tampermonkey.
[ img ][ img ][ img ]
Global Champ / DACH Champ / CM Germany
BellHouse
Waze Global Champs
Waze Global Champs
 
Posts: 3975
Joined: Sun May 12, 2013 5:57 pm
Location: Cologne / Germany
Has thanked: 983 times
Been thanked: 3481 times

Re: [Script] WME Validator 0.4.4 (BETA) / 09.01.2014

Postby BellHouse » Thu Jan 09, 2014 3:35 pm

Ah, I see. So the only way to mute the Validator without disabling the script is to uncheck the "Highlight issues on the map" in the options?

If so, I would suggest to move that checkbox to the front page of the Validator. In basemap areas the flashing segments can be quite annoying. ;)
[ img ][ img ][ img ]
Global Champ / DACH Champ / CM Germany
BellHouse
Waze Global Champs
Waze Global Champs
 
Posts: 3975
Joined: Sun May 12, 2013 5:57 pm
Location: Cologne / Germany
Has thanked: 983 times
Been thanked: 3481 times

Re: [Script] WME Validator 0.4.5 (BETA) / 10.01.2014

Postby BellHouse » Fri Jan 10, 2014 12:52 pm

Wow, I love the way I can now easily switch the Validator on and off. Well done, berestovskyy!
[ img ][ img ][ img ]
Global Champ / DACH Champ / CM Germany
BellHouse
Waze Global Champs
Waze Global Champs
 
Posts: 3975
Joined: Sun May 12, 2013 5:57 pm
Location: Cologne / Germany
Has thanked: 983 times
Been thanked: 3481 times

Re: [Script] WME Validator 0.4.8 (BETA) / 19.01.2014

Postby BellHouse » Sun Jan 19, 2014 3:12 pm

berestovskyy wrote:19.01.2014 v0.4.8:
- new advanced setting: 'WME: Two-Way segments by default'

Wow, it's actually a shame that this has to be implemented as a script extension into WME, but I LOVE this feature! It has been annoying since the start that new segments default as oneways.

EDIT: But, roundabouts are now also created as twoways by default, which should of course not be the case!
[ img ][ img ][ img ]
Global Champ / DACH Champ / CM Germany
BellHouse
Waze Global Champs
Waze Global Champs
 
Posts: 3975
Joined: Sun May 12, 2013 5:57 pm
Location: Cologne / Germany
Has thanked: 983 times
Been thanked: 3481 times

Re: [Script] WME Validator 0.5.0 (BETA) / 20.01.2014

Postby BellHouse » Tue Jan 21, 2014 10:29 am

levin wrote:I would like to suggest two new checks:
  • ...
  • Two-way ramp
    severity: warning
    problem: Most ramps are one-way. A two-way ramp is possible, but should be examined.

Ich would like to oppose this one. In Germany, we frequently KISS ramps, if the two driveways are merely separated by road markings (example). Getting all those marked would lead to - well - challenges. ;)
Last edited by BellHouse on Tue Jan 21, 2014 10:36 am, edited 2 times in total.
[ img ][ img ][ img ]
Global Champ / DACH Champ / CM Germany
BellHouse
Waze Global Champs
Waze Global Champs
 
Posts: 3975
Joined: Sun May 12, 2013 5:57 pm
Location: Cologne / Germany
Has thanked: 983 times
Been thanked: 3481 times

Re: [Script] WME Validator 0.5.5 (BETA) / 28.01.2014

Postby BellHouse » Wed Jan 29, 2014 12:18 pm

berestovskyy wrote:- Validator is disabled in LayerSwitcher due to auto-enabling on permalink click

Sorry to see that, I really liked this feature!

I never left-click the permalink button, but just copy the link instead (right click permalink, then select copy link). Following this procedure, the LayerSwitcher entry was perfect. Any chance to get it back (maybe optionally)?
[ img ][ img ][ img ]
Global Champ / DACH Champ / CM Germany
BellHouse
Waze Global Champs
Waze Global Champs
 
Posts: 3975
Joined: Sun May 12, 2013 5:57 pm
Location: Cologne / Germany
Has thanked: 983 times
Been thanked: 3481 times

Re: [Script] WME Validator 0.5.9 (BETA) / 02.02.2014

Postby BellHouse » Mon Feb 03, 2014 3:44 pm

berestovskyy wrote:
kentsmith9 wrote:I could have missed the discussion on this one, but how does this determine it is unnecessary?

If this one-way Ramp has a turn enabled to another one-way Ramp. Here is an example: permalink

Sorry, maybe the condition is not sufficient for US, so please let me know if I shall disable the check for US or add more ifs.

This condition brings many false positives in Germany, too. Since editors in other countries seem to have the same problem, might I suggest to only activate this condition in countries who explicitly ask for it?
[ img ][ img ][ img ]
Global Champ / DACH Champ / CM Germany
BellHouse
Waze Global Champs
Waze Global Champs
 
Posts: 3975
Joined: Sun May 12, 2013 5:57 pm
Location: Cologne / Germany
Has thanked: 983 times
Been thanked: 3481 times

Re: [Script] WME Validator 0.6.2 (BETA) / 07.02.2014

Postby BellHouse » Mon Feb 10, 2014 8:05 am

berestovskyy wrote:Further plans
Guys, let me know if you are interested in the following features:

1. User interface internationalization - i.e. translation of buttons, checkboxes, tips etc. on your language. Would it be useful or English is OK?

2. Separating translations from the main script. The main script will be slimmer and faster, while you will be able maintain translations on your own. I suggest to extract the following features:
a) UI translations (optional, see 1)
b) translation of check titles, problem descriptions, howtos and links localization
c) enabling/disabling checks for the country
d) managing exceptions and check parameters

Let me know what you guys think before I start to implement the functionality.
I would also like to hear if the script startup time in v0.6.2 is still an issue for you.

Yes, I think localizations would be helpful, as it would widen the user circle (not every editor is fluent in English). The translations can probably be handled by string lists, which could be fed to you by local persons or groups in each country. In particular, I like the idea of having localized links to wiki/howto references.

About 2c): I suggest to have a default enabled/disabled check list for each country, where each user can then individually edit his list. A reset-to-default functionality should allow fixing screwed-up configurations. ;)

I don't quite understand what 2d) means.
[ img ][ img ][ img ]
Global Champ / DACH Champ / CM Germany
BellHouse
Waze Global Champs
Waze Global Champs
 
Posts: 3975
Joined: Sun May 12, 2013 5:57 pm
Location: Cologne / Germany
Has thanked: 983 times
Been thanked: 3481 times

PreviousNext

Return to Addons, Extensions, and Scripts

Who is online

Users browsing this forum: JimboBaggins1966, Mapman44, Mythdraug, ramblinwreck_81