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Re: [Script] WME Validator 1.1.10 / 05.11.2015

PostPosted: Fri Nov 06, 2015 5:12 am
by LeighGr
Fredo-p wrote:I had the old road layer assigned to shift-r. When the new update came out, it left it blank. I had to use TB to assign shift-r to the new road layer. Since Validator updates, I haven't had it switched on me.

Oops. Wrong topic. Should have been WME v1.12 Release.

Thanks. I'd forgotten about the TB keyboard shortcut editor. Assigned shift-r t to the roads layer, and now it's working again.

Re: [Script] WME Validator 0.4.2 (BETA) / 07.07.2014

PostPosted: Wed Jan 08, 2014 2:45 am
by lelehman
This is awesome! I've noticed I can't switch tabs while waiting to finish the scan - it appears to stop when I go to a different tab and then start over when I switch back. Nonetheless, this is a really helpful extension.

Re: [Script] WME Validator 1.1.20 / 03.11.2016

PostPosted: Wed Mar 15, 2017 5:09 pm
by LennyNRPD
Worked for me. Thank you yet again Justin :D

Re: [Script] WME Validator 1.1.20 / 03.11.2016

PostPosted: Sat Jul 01, 2017 12:15 pm
by LennyNRPD
I'm sure Justin or Map will come up with something clever to fix it, they always do :D

Re: [Script] WME Validator 1.1.20 / 03.11.2016

PostPosted: Sat Jul 01, 2017 6:13 pm
by LennyNRPD
johnsninja58 wrote:Validator has been a hugely valuable tool for the wme community. The efforts of a single editor have greatly contributed to a much more efficient editing experience. For this they should be applauded. They have also continued to support this script well after life priorities changed and they didn't have time for editing anymore. Again a huge thank you.

Howver I am happy to hear hints of a long term solution coming soon as the frequency this script has been breaking recently and patch work to keep alive shows the need for a more active maintenance approach. I look forward to what is coming soon

Agreed fully. Some amazing scripts and authors here and it's very much appreciated for all the work they do. :!:

Re: [Script] WME Validator 1.1.6 / 06.01.2015

PostPosted: Sun Jan 18, 2015 4:45 pm
by letripeurfou

I have a problem to install WME Validator.
With Chrome Store, I have a windows qho say : NETWORK_FAILED.

And I can't install.

Is it possible to install without chrome store ?


Re: [Script] WME Validator 0.5.0 (BETA) / 20.01.2014

PostPosted: Tue Jan 21, 2014 9:27 am
by levin
I would like to suggest two new checks:
  • Two-way freeway segment
    severity: warning
    problem: Freeways are almost always split into two one-way roads. A two-way segment is probably a mistake.
  • Two-way ramp
    severity: warning
    problem: Most ramps are one-way. A two-way ramp is possible, but should be examined.

Re: [Script] WME Validator 0.5.3 (BETA) / 23.01.2014

PostPosted: Sun Jan 26, 2014 10:25 am
by levin
Another suggested check: U-turn at roundabout entrance

When a road is entering a roundabout, there must not be a u-turn on the node connecting to the round-about. The driver must make a full round around the roundabout instead of a U-turn just ahead of it.

For example, The marked U-turn should not be allowed:
(18.6 KiB) Downloaded 2377 times

Re: [Script] WME Validator 0.6.3 (BETA) / 12.02.2014

PostPosted: Tue Feb 18, 2014 7:31 am
by levin
lg1992 wrote:I suggest disabling the "Less than 3 letters long street name" note for Israel. There are quite a few 2-letters words in Hebrew, and some of them are used for street names. So far I met 3 such names.

That's true, but we also have many old streets with spaces instead of names - a remnant from older days when you could not have empty street names. This check helps to locate these cases, and since it's only a note, you can easily ignore it for the few cases with real two-letter names.

I say we better keep it.

Re: [Script] WME Validator 0.6.3 (BETA) / 12.02.2014

PostPosted: Tue Feb 18, 2014 9:00 am
by levin
Well, as noted by berestovskyy, there actually is a check for names with spaces only.
Can we change the check to be "Streets with only 1 letter in their name" for Israel? - so 2-letters will be OK but 1-letter will still be flagged.