[Script] WME Validator 2020.04.12 (PLACES BETA)

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Re: [Script] WME Validator 1.0.2 / 04.07.2014

Postby sketch » Thu Jul 24, 2014 10:18 pm

CBenson wrote:We were changing self connectivity at dead ends before the direct ability to edit them was in the editor and most seem to be continuing to do so now. If the underlying routing issues have not changed, I don't see why the validator check should change. Its no different than warning us about reverse connectivity on one way roads, which can't be directly edited in editor either.

This time, staff have asked us to leave it alone and report any underlying issues to them to be handled. JNF is the tool used to modify them, but that functionality is slated to be removed from JNF for the same reason.
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Re: [Script] WME Validator 1.0.2 / 04.07.2014

Postby sketch » Thu Jul 24, 2014 10:39 pm

CBenson wrote:Has staff actually clearly stated this, because if so I missed it? I continue to see the same issues I always have with u-turns allowed at dead end nodes. I also see no change with those that are currently disallowed. If turns aren't allowed now and they have removed the ability to directly edit them, then how do they expect the turns to be allowed for testing? There was some talk about them being all allowed with the removal of the ability to edit, but that doesn't appear to be the case to me.

Check the last two beta editor threads. (For those without access to the beta editor, sorry.)
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Re: [Script] WME Validator 1.0.3 / 04.08.2014

Postby sketch » Tue Aug 05, 2014 4:27 am

Taco909 wrote:
PesachZ wrote:All the U-turns and unconfirmed turn highlighting has been removed. Thank you.

This is a big step in the right direction.

We have an issue remaining that is unrelated to Validator:
WME will still react to the "Q" command on these end nodes, whether the command comes from a stripped editor or JNF. While the editor would have no reason to use the command, JNF can apply an unintended "fix" to the termination node. I'm sure there are a few scripts floating around that were written by editors for their own use... these can still pose problems.

bgodette is currently working on the JNF update. The way WME handles connections is undergoing some big changes soon, so it's a big update.
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Re: [Script] WME Validator 1.0.3 / 04.08.2014

Postby sketch » Tue Aug 05, 2014 7:48 pm

berestovskyy wrote:
alexschrod wrote:Being a software developer,

So could you help me to adapt Validator to WME beta then? I would really appreciate any help here...

I suggest you contact bgodette, he is aware of the changes and has been updating JNF to work with the beta editor. He has explained some of the changes to me, although I'm not fully sure I understand what they mean! :lol:
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Re: [Script] WME Validator 1.0.3 / 04.08.2014

Postby sketch » Wed Aug 06, 2014 2:42 am

Berestovskyy, am I correct to understand that only 5 custom checks may be added in a localization pack? Is it possible to increase this number?
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Re: [Script] WME Validator 1.0.3 / 04.08.2014

Postby sketch » Wed Aug 06, 2014 10:26 pm

berestovskyy wrote:
sketch wrote:only 5 custom checks may be added in a localization pack? Is it possible to increase this number?

Sure, but if you're checking street names, please use #16x checks instead.

OK, I will do that where I can. But most of our road names are not tied to a particular road type, so it isn't usually possible to use type-specific checks.
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Re: [Script] WME Validator 1.0.3 / 04.08.2014

Postby sketch » Thu Aug 07, 2014 6:46 pm

txemt wrote:Why is validator flagging two way freeways? Most cities around the US are now putting in two way freeway segments used as reversible express lanes.

Because the vast majority of freeways should be represented as pairs of one-way roads, so that check is useful in finding messed up freeway segments.

Not every Validator highlight is necessarily a problem. The highlights are just for things that are problems most of the time.

Perhaps the check could be modified to exclude any segment with at least two time restrictions on it.
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Re: [Script] WME Validator 1.0.3 / 04.08.2014

Postby sketch » Thu Aug 07, 2014 8:34 pm

Nomenclator1677 wrote:
sketch wrote:
...Perhaps the check could be modified to exclude any segment with at least two time restrictions on it.


Or exclude some countries when the rules doesn't applied!

Like for US for that particularism!

I don't think the check should be turned off for the US, though. Any time a freeway segment is two-way, it is a special case. Since it's a special case, it's going to be locked at a very high rank, so only high rank users will see the Validator highlight and will know to ignore the Validator check. Other than special cases, a two-way freeway segment is an error, so we should still have it.
ALL US EDITORS READ: New USA road type guidance
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Re: [Script] WME Validator 1.0.3 / 04.08.2014

Postby sketch » Thu Aug 07, 2014 11:41 pm

Poncewattle wrote:Hmm, I was going to bring up Franconia Notch in NH as an example of a two-way Interstate but I see it's an Interstate classified in Waze as a major highway and not a freeway.

https://www.waze.com/editor/?env=usa&lo ... s=64617804

OK... well that needs to be reclassified as a freeway. Also, it's drawn as two one-way segments in Waze, as any divided Freeway should be – no matter whether it's a wide median, a forest, or a Jersey barrier or guardrail.
ALL US EDITORS READ: New USA road type guidance
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Re: [Script] WME Validator 1.0.3 / 04.08.2014

Postby sketch » Fri Aug 08, 2014 11:39 pm

berestovskyy wrote:
MdSyah wrote:Would you please put back the highlight of dead end u turn check back for Malaysia like those of the UK.

So, maybe it's easier to turn it back on for all countries but US then?

No, not yet anyway, as this goes against staff's express wishes. So far I believe the UK is the only country to get any sort of special permission from staff to leave them off.
ALL US EDITORS READ: New USA road type guidance
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