[Script] WME Validator 2019.09.24 (PLACES BETA)

Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Moderators: Unholy, bextein, Glodenox, JustinS83

Forum rules
Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

DO NOT START a new thread unless it is about a new idea. Keep discussion of existing tools within the main thread for that tool.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Re: [Script] WME Validator 1.1.20 / 03.11.2016

Postby Fish1552 » Tue Jul 04, 2017 5:42 pm

subs5 wrote:
Fish1552 wrote:If you go to the Greasyfork page, it shows it was updated 3 days ago to v1.1.21. Extension version shows 1.1.20. Script version shows 1.1.21.
The pop-up message still remains however.



Since author is not keeping the script up to date take a look at the Magic script thread.

I already have it installed but was just looking at the available versions of the script and extension. For the date to change, SOMEONE had to have make a change of some sort and upload or at the very least make a change locally which synced with that acct. As Justin said, not an official fork, but..

Sent from my SM-G930V using Tapatalk
Fish1552
Area Manager
Area Manager
 
Posts: 44
Joined: Thu Feb 17, 2011 3:38 am
Location: Ludowici/Hinesville, GA USA
Has thanked: 33 times
Been thanked: 5 times

Re: [Script] WME Validator 1.1.20 / 03.11.2016

Postby subs5 » Wed Jul 05, 2017 4:39 pm

Fish1552 wrote: SOMEONE had to have make a change of some sort and upload or at the very least make a change locally which synced with that acct.


Not necessarily, in a GHO it was mentioned that the one fork had an autoreload for that, but if the main program is broken, not much else can happen.
subs5
Country Manager
Country Manager
 
Posts: 1733
Joined: Sun Aug 17, 2014 7:05 pm
Location: Virginia, USA
Has thanked: 570 times
Been thanked: 894 times

Re: [Script] WME Validator 1.1.20 / 03.11.2016

Postby ali_zali » Fri Jul 14, 2017 3:00 pm

hi guys
what should i do with this error???
Attachments
validator.png
(28.54 KiB) Downloaded 358 times
ali_zali
 
Posts: 16
Joined: Wed Apr 26, 2017 12:26 pm
Has thanked: 0 time
Been thanked: 0 time

Re: [Script] WME Validator 1.1.20 / 03.11.2016

Postby dspille » Fri Jul 14, 2017 4:03 pm

ali_zali wrote:hi guys
what should i do with this error???


You should read the discussion above, but Validator is no more. Check out the new replacement, WME Magic.
Thanks,
dspille
Country Manager, Multi-State Manager - South Central Region

SCR Wiki
[ img ][ img ][ img ][ img ][ img ][ img ]
dspille
Country Manager
Country Manager
 
Posts: 373
Joined: Sat Mar 12, 2016 11:05 pm
Location: Texas, USA
Has thanked: 509 times
Been thanked: 131 times

Re: [Script] WME Validator 1.1.20 / 03.11.2016

Postby AeRoBianCo » Sat Jul 15, 2017 3:40 am

dspille wrote:
ali_zali wrote:hi guys
what should i do with this error???


You should read the discussion above, but Validator is no more. Check out the new replacement, WME Magic.


WME Magic
[Moderado por el Staff]
AeRoBianCo
Beta tester
Beta tester
 
Posts: 1621
Joined: Wed Oct 29, 2014 2:04 am
Location: Puebla, (México)
Has thanked: 1620 times
Been thanked: 664 times

Re: [Script] WME Validator 1.1.20 / 03.11.2016

Postby ali_zali » Sat Jul 15, 2017 1:51 pm

so i have to uninstall it?
no usefull anymore
thank you
ali_zali
 
Posts: 16
Joined: Wed Apr 26, 2017 12:26 pm
Has thanked: 0 time
Been thanked: 0 time

Re: [Script] WME Validator 1.1.20 / 03.11.2016

Postby dspille » Sat Jul 15, 2017 2:46 pm

ali_zali wrote:so i have to uninstall it?
no usefull anymore
thank you


I would uninstall it unless you don't mind the error messages. That's what I did.
Thanks,
dspille
Country Manager, Multi-State Manager - South Central Region

SCR Wiki
[ img ][ img ][ img ][ img ][ img ][ img ]
dspille
Country Manager
Country Manager
 
Posts: 373
Joined: Sat Mar 12, 2016 11:05 pm
Location: Texas, USA
Has thanked: 509 times
Been thanked: 131 times

Re: [Script] WME Validator 1.1.20 / 03.11.2016

Postby jm6087 » Sat Jul 15, 2017 3:26 pm

You can uninstall or disable any Validator related scripts
jm6087
US Waze Champs
US Waze Champs
 
Posts: 3447
Joined: Wed Jun 17, 2015 10:05 pm
Location: Texas
Has thanked: 583 times
Been thanked: 1397 times

Re: [Script] WME Validator 1.1.20 / 03.11.2016

Postby shmupi » Mon Jul 17, 2017 10:51 am

ali_zali wrote:hi guys
what should i do with this error???



Please read the previous pages.

Validator no more

Magic time

https://www.waze.com/forum/viewtopic.php?f=819&t=230927
Israel Coordinator & Community Leader & GC
Country Manager : Israel, Jordan, Thailand, Romania
Resolved Update Requests : 185K

[ img ]
shmupi
Waze Global Champs
Waze Global Champs
 
Posts: 20891
Joined: Tue Jan 06, 2009 7:16 am
Has thanked: 6711 times
Been thanked: 2150 times

Re: [Script] WME Validator 1.1.20 / 03.11.2016

Postby JustinS83 » Mon Jul 17, 2017 2:29 pm

All,

Many are not reading the thread and posting asking why it isn't working and what they can do. Validator's time-bomb went off (it was hard coded to die on a certain day) and it no longer functions. Due to no one other than the original author having the code, and him being basically unreachable, Validator is dead. It was a great, versatile script that was a must have for all editors and it is a shame it wasn't passed along so others could maintain.

When Validator started failing the last time (due to WME changes removing some funcationality and necessitated the ValFix script) work began on a replacement. dbcm has been hard at work creating WME Magic.

Many of the base checks that Validator performs are duplicated in Magic at this point, but it is not a full fledged replacement yet (some of the localization ability is still being worked on and other things), but it is also more than Validator (some ability to auto fix problems, checking Places as well as Segments, Changelog, enhanced MTE handling, etc.).

Moving forward, Magic will be developed to replace Validator checks and enhance working in WME. Magic will also not be held by only one person - dbcm and myself are both working on this and can bring in others as needed or if one of us decides to step away from maintaining the script. This will help ensure that this very necessary functionality does not get lost in the future since it is so valuable to maintaining the map.
Script Writing Community Coordinator
[ img ][ img ][ img ][ img ][ img ]
JustinS83
Waze Global Champs
Waze Global Champs
 
Posts: 1321
Joined: Wed Dec 03, 2014 4:33 am
Location: Franklin, OH
Has thanked: 336 times
Been thanked: 2341 times

PreviousNext

Return to Addons, Extensions, and Scripts

Who is online

Users browsing this forum: No registered users