[Script] WME Validator 2020.04.12 (PLACES BETA)

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Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

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Re: [Script] WME Validator 1.1.1 / 30.08.2014

Postby voludu2 » Wed Sep 03, 2014 9:08 pm

!doh! Of course. javascript. Thanks
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Re: [Script] WME Validator 1.1.1 / 30.08.2014

Postby voludu2 » Mon Sep 22, 2014 10:09 am

Does it detect revcons? I thought so, but I have not detected any reverse connectivity with it lately, even on a segment where someone else could see the revcon, using toolbox.
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Re: [Script] WME Validator 1.1.1 / 30.08.2014

Postby voludu2 » Wed Sep 24, 2014 5:16 pm

Memory Problems.

When I have validator enabled in Chrome, the memory in the WME browser window quickly gets out of hand. When I start up WME without validator, the window uses 130-160 M, but when I run validator, it quickly goes to 200. After an hour or so, it goes to 300, then 400. Then the PC starts doing a lot of paging and things slow down, and I have to close and restart chrome. sometimes, Chrome starts complaining that it has run out of memory. Or it crashes altogether.

This is recent behavior. I never noticed it before just recently. The most recent things I did were to install tampermonkey and start using the Chat add-on. Of course, waze has also made recent changes to WME...

Has anybody else had problems with validator recently?
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Re: [Script] WME Validator 1.1.3 / 07.10.2014

Postby voludu2 » Fri Oct 17, 2014 12:40 pm

I am seeing inconsistencies with custom template/regexp highlighting, This makes it somewhat less useful than it could be for identifying "state smudging"
Test conditions:
  • Chrome 37.0.2062.124 m and 38.0.2125.104 m with all extensions disabled except for Validator
  • blue: template ${state} and two different regexps: !/^Pennsylvania$/ and /Delaware/
  • All filter and search settings disabled/blank
I chose an editable area in which all streets match both regexps. Most of the visible segments are highlighted, but many are not:
  • If I zoom out to zoom=3, far enough to run a validator scan, blue highlighting is spotty at best. Validator scan does not fix blue highlighting at zoom=3. zoom=4 and higher is required.
  • At zoom=4, panning, zooming, and layer refresh do not cause matching segments to show the blue highlight. Clicking the permalink icon is required.
The following observations were made at zoom=4 and greater, using the permalink icon before making each observation.

I can no longer reproduce the following, which I observed using Chrome 37, with several other extensions enabled.
  • Selecting a highlighted segment without making any edit removes the highlight. Refreshing the layers does not bring the highlighting back. Clicking the permalink brought the highlight back. I did not do thorough testing of zooming, panning, and refresh layers effect on this.
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Re: [Script] WME Validator 1.1.3 / 07.10.2014

Postby voludu2 » Sat Oct 18, 2014 11:19 am

Thank you for the information above. It is a big help to using validator effectively.

I have a couple more questions about custom checks.

* is a custom check like ${state} !/Pennsylvania/ a slow search?
berestovskyy wrote:4. The therm "editable segment" in Validator has a bit stricter meaning: the segment properties should be editable and both of the nodes.


If I have the "exclude un editable segment" disabled, and am operating at level 6 with fewer than 300 segments on the screen, should a segment which is locked above my level and which matches the custom check be highlighted?
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Re: [Script] WME Validator 1.1.3 / 07.10.2014

Postby voludu2 » Mon Oct 20, 2014 1:47 am

Thanks for all the explanations.

I humbly place the following requests for enhancement
1) The "exclude non-editable segments" item gets a little rename to make clear that this option applies only to streets with a one or more non-editable nodes, even if the segment is not itself non-editable (I can, for example, change the city, name, or state on the segment)
2) I think there would be value in an option to allow doing checks on segments I cannot edit.
This way, I can spot an out-of-state road more easily, and quickly move to placing the unlock request to fix the city/state smudging problem, for example.

Thank you so much for a very fine and valuable tool. I'm sorry that the latest WME upgrade has broken revcon and connectivity checks. Such a hassle for you, and such a loss to the editors.
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Re: [Script] WME Validator 1.1.3 / 07.10.2014

Postby voludu2 » Thu Nov 06, 2014 12:23 pm

Is there any possibility of detecting reversal on one-way segments on particular street types? The reversal bug is still with us, and it can be very difficult to spot.
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Re: [Script] WME Validator 1.1.3 / 07.10.2014

Postby voludu2 » Thu Nov 06, 2014 12:23 pm

Is there any possibility of detecting reversal on one-way segments on particular street types? The reversal bug is still with us, and it can be very difficult to spot.
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Re: [Script] WME Validator 1.1.4 / 07.11.2014

Postby voludu2 » Mon Dec 01, 2014 7:39 pm

I do not see this problem.

What browser are you using and what other extensions do you run at the same time?
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Re: [Script] WME Validator 1.1.6 / 06.01.2015

Postby voludu2 » Fri Jan 09, 2015 4:25 pm

See above on unneded nodes -- disabled because of a bug.
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