[Script] WME Validator 1.1.6 / 06.01.2015

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Re: [Script] WME Validator 1.1.3 / 07.10.2014

Postby berestovskyy » Fri Oct 17, 2014 8:43 pm

voludu2 wrote:I am seeing inconsistencies with custom template/regexp highlighting, This makes it somewhat less useful than it could be for identifying "state smudging"

Unfortunately, WME was not created with Validator in mind, so there are few limitations. If you combine them together it will look like a bug sometimes, but from your description it it sound like a strange but normal behaviour:

1. WME does not load all of the geometry at zoom levels 0-3. So you see the image of the streets, but there are no geometry, so those streets are not selectable and Validator can't check/highlight them.

2. Sometimes there are exceptions to the rule #1. For instance, if you zoom in to lvl 4 and then zoom out to lvl 3, the geometry may be still there, so Validator highlight some of the streets, but not the others.

3. Out of screen segments are not loaded, but sometimes they are still there when we pan around. Some Validator checks need all of the segments to be loaded.


Plus there are few Validator limitations:
1. Checks marked with "slow" does not run on zoom level 0-3.

2. There is a limit of reported segments per check (300). The 'Clear' button becomes red and there is a message in the segment's properties for that. So you can't report/highlight more that 300 blue custom check segments, you need to click the 'Clear' button time to time :(

3. There is a total number of segments limit (20K). Same, you'll see the red 'Clear' button and the message.

4. The therm "editable segment" in Validator has a bit stricter meaning: the segment properties should be editable and both of the nodes.

I hope that answers your questions.

EDIT: There is also few "bypasses" in Validator I forgot to mention:
1. Validator skips all checks for non-editable segments, which were updated after the 2014-05-01. There is a message in the segment's properties for that. We mark "exceptions" this way.

2. Validator skips all checks (but overlapping segments) for unconfirmed roads.

3. Validator skips all checks (but overlapping segments) for construction zones.
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Re: [Script] WME Validator 1.1.3 / 07.10.2014

Postby berestovskyy » Sun Oct 19, 2014 7:43 am

Hi,
voludu2 wrote:is a custom check like ${state} !/Pennsylvania/ a slow search?

No, custom checks are not marked as slow, so they run whenever all other conditions are met.

voludu2 wrote:should a segment which is locked above my level and which matches the custom check be highlighted?

There is also few "bypasses" in Validator I forgot to mention:
1. Validator skips all checks for non-editable segments, which were updated after the 2014-05-01. There is a message in the segment's properties for that. We mark "exceptions" this way.

2. Validator skips all checks (but overlapping segments) for unconfirmed roads.

3. Validator skips all checks (but overlapping segments) for construction zones.


bart99gt wrote:Is there any way Validator could check for a segment that is in the opposite direction of the ones surrounding it, perhaps limited to minor highways and above?

If I understand that correctly, two one-way segments connected at a node and running in opposite directions should trigger "no inward/outward connectivity". Unfortunately, those checks are not working at the moment :(
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Re: [Script] WME Validator 1.1.3 / 07.10.2014

Postby berestovskyy » Sun Oct 19, 2014 4:28 pm

sketch wrote:By "locked", do you mean any lock at all, or just locks past a certain level?

Good point. Sure, Validator skips all the checks if user level is less than segment lock level.
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Re: [Script] WME Validator 1.1.5 / 06.01.2015

Postby berestovskyy » Tue Jan 06, 2015 12:22 am

06.01.2015 v1.1.5:
- Temporary disabled #36, 37 (Unneded node A/B)
- Fixed the crash on a new segment save
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Re: [Script] WME Validator 1.1.4 / 07.11.2014

Postby berestovskyy » Tue Jan 06, 2015 12:33 am

SuperMedic wrote:Is there a way to provide an access function that returns an array or object of all of the segments that have been found?

Well, internally there is such an array. Unfortunately due to the compilation process, the fields might change their names from version to version :(

I plan to release an open source version o Validator, so it would be possible to access such an array there.
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Re: [Script] WME Validator 0.9.3 (BETA) / 25.03.2014

Postby bgodette » Tue Mar 25, 2014 4:36 pm

freade wrote:User BellHouse found the source of the problem related to Elevation Being Set to Null, it is caused by JNF (Junction Node Fixer). Just disable it and the problem is gone.
Except that it's not. It's a side effect of eventual consistency and has nothing to do with anything but WME's backend's current propagation delay at the time you save modification(s) to a segment(s).

Normally this is masked by JNF's issuing a second reload after a successful save, but sometimes you might get data served from a different server that isn't yet consistent.
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Re: [Script] WME Validator 0.9.8 (BETA) / 15.04.2014

Postby bgodette » Wed Apr 16, 2014 6:35 pm

SuperDave1426 wrote:All such a filter does is help someone to see who's been editing a given set of roads, NOT where they live.
Um actually about that... While there usually isn't enough information available directly in WME to determine where someone lives, it does provide a really large side-channel.
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Re: [Script] WME Validator 0.9.8 (BETA) / 15.04.2014

Postby bgodette » Wed Apr 16, 2014 7:40 pm

SuperDave1426 wrote:Figure out where I live (more specifically than just what city) based on my edits and I'll send you a box of cookies. :mrgreen:
Half a residential block close enough? Because that's how close info in WME can usually get you.

It's been a known issue for four years and unofficially discussed at each NA meet. It's not really something that can be solved either without hamstringing the community's ability to police the map under the current system of edits with no approval. It's not particularly high-priority issue either since editing is voluntary and a public activity.
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Re: [Script] WME Validator 0.9.8 (BETA) / 15.04.2014

Postby bgodette » Wed Apr 16, 2014 8:33 pm

SuperDave1426 wrote:I value my privacy (what little of it there is, these days), but half a residential block isn't something that would make me too terribly nervous for someone to figure out (I realize that others might not feel that way).
So no concerns about someone sitting around to see who gets into a car with a phone mount?
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Re: [Script] WME Validator 0.9.8 (BETA) / 15.04.2014

Postby bgodette » Wed Apr 16, 2014 9:19 pm

SuperDave1426 wrote:
bgodette wrote:
SuperDave1426 wrote:I value my privacy (what little of it there is, these days), but half a residential block isn't something that would make me too terribly nervous for someone to figure out (I realize that others might not feel that way).
So no concerns about someone sitting around to see who gets into a car with a phone mount?

Heck, someone can do that now, completely unrelated to Waze. ;)
Well yeah, but that's looking for just anyone, not a specific someone.
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