Forum rules
Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.
DO NOT START a new thread unless it is about a new idea. Keep discussion of existing tools within the main thread for that tool.
The official index of these tools is the
Community Plugins, Extensions and Tools wiki page.
Fri Dec 30, 2016 12:05 am
Nomenclator1677 wrote:bures wrote:Is the Validator encrypted or
only minify?

Beretowski was saying last year he has encrypted it
I had a quick look (not enough to violate the no reverse engineering contract) while it was running and he did more than minify it. I think it actually takes more code than just a minify. Also, it has a large encrypted section and overwrites eval() which is the normal reverse engineering starting point. Totally possible but I don't do JS so I have no chance (plus the no reverse engineering which would be broken the moment a piece of code is changed.
I might take a look at Wazewrap and see what that has to offer. If we could get it to write the document.write things to somewhere else we might have a start, but that would likely require breaking the no reverse engineering. I think we should have a discussion on whether to break it, but wait a bit to see if we have a response. I am personally not going any further as to not break the no reverse engineering.
TL;DR: It is minified, obfuscated and partially encrypted. Almost no chance of fixing it even if the no reverse engineering thing was not there.
Wed Nov 04, 2015 2:18 pm
New version of WME interface rolled out this morning. No more "me" tab, and therefore no more Validator settings. And the script doesn't appear to work, at least on my system.
bmtg
Fri Feb 28, 2014 11:50 am
There was a discussion here about segments with the same endpoints causing problems.
If I remember correctly it was then moved out of this thread, but I cannot find it after browsing the various sub forums.
Does anyone know where it was moved to?
I have come across issues caused by same node segments on one of my routes and I would rather not reread 46 pages to find the discussion.
Thanks.
Tue Dec 27, 2016 1:38 pm
Nada ainda do Validator funcionar? O meu aparece como atualizado na versão 1.1.20 mas não aparecem as opções da janela do validator....
Thu Jul 19, 2018 7:41 pm
berestovskyy wrote:Hi guys,
As you might know the Validator is fully open source now. Source, localization, release files along with instructions are available at GitHub:
https://github.com/WMEValidator/I hope that move will help to reborn the script and will make sure it will never die again.
I just made a first public release. The basic script functionality works, but there is a huuuge room for improvements

Unfortunately, there are just two developers working over the project. If you feel you are up to a new challenge, feel free to contact me. We need your help.
Thanks,
Andriy
What good news berestovskyy, I hope it will be of great help to all of us.
Many thanks.-
Wed Oct 17, 2018 7:51 am
I seem to remember UK editors being advised to not enter a (subjective) cost for parking when we were 'flooded' with auto generated PLs, but simply add free where appropriate.
This check may cause some conflicts unless we agree that all parking charges are 'High'; generally believed by the public here anyway!!!
Thu Feb 05, 2015 5:02 pm
There is a U-turn in
this segment on node B. I've tried using
Template: ${Uturn}
RegExp: /1/
But it's not picking it up. What should I be using?
Tue Mar 25, 2014 5:41 pm
Is there an option to rerun/ update a report? Would be useful when trying to cleanup one particular area.
Tue Mar 25, 2014 8:55 pm
BellHouse wrote:BummerDude69 wrote:Is there an option to rerun/ update a report? Would be useful when trying to cleanup one particular area.
I guess if you create and save a permalink, you can always create reports starting from the exact same position, which is probably like re-running the report.
Thanks, that's an option that I hadn't thought of. That'll work well enough for my needs.
Tue Jun 03, 2014 5:00 pm
Two questions
1) what does the various beeps mean? Seems to have a purpose, but haven't figured it out.
2) How do you turn that NOISE OFF?!?
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