[Script] WME Validator 1.1.8 / 07.05.2015

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Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

DO NOT START a new thread unless it is about a new idea. Keep discussion of existing tools within the main thread for that tool.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Re: [Script] WME Validator 0.5.8 (BETA) / 31.01.2014

Postby gizmouf » Mon Feb 03, 2014 8:30 am

berestovskyy wrote:31.01.2014 v0.5.8:
- NEW 'Construction zone (only available in the report)'
Default marker: 'CONST ZN'
Marker for Poland: 'REMONT'


For FR, GF, NC, RE, the equivalent is "*TRAVAUX*".
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Re: [Script] WME Validator 0.6.2 (BETA) / 07.02.2014

Postby gizmouf » Mon Feb 10, 2014 11:28 am

Here is another idea to be discussed (or not :) ): checking average speed on a segment (don't know if you can get it like the Color Highlights script do) and highlight those with excessive speed regarding the road.

I have URs that appears with weird detours being proposed and the explanation seems to be one or several segments with illogical speeds registered. The cause of this is segments that have been re-used and modified, sometimes generating a false average speed.

Like 150 km/h on a ramp (with the Freeway attached to it being limited to 90), and Waze tells the driver to exit the Freeway just to re-enter on it the next ramp (without any trafic jam or whatever on the Freeway).

Since you won't be able to know what the correct speed should be for each segment, you could do a general check and mark all the segments with, for example, a speed over 150 km/h. Or 130 km/h but excluding Freeways. Or whatever seems logical in your country regarding a type of road.

The type of warning is to be determined (orange or red since it affects the routing).
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Re: [Script] WME Validator 0.4.5 (BETA) / 10.01.2014

Postby glenan56 » Sat Jan 11, 2014 12:18 am

Wonderful powerful script .. it finds errors that I never thought they could exist. Link to the wiki which may explain why I have to fix them. I fix problems and learn to be a better editor in the same time.

Thanks a lot for this script !!!
Android v5 - Samsung Galaxy S5 - Opérateur : FreeMobile
AM Finistère sud-est et Morbihan Ouest - France

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Re: [Script] WME Validator 0.7.3 (BETA) / 24.02.2014

Postby glomp » Thu Feb 27, 2014 8:57 am

berestovskyy wrote:DISABLED for US 'More than 55 letters Ramp name'


Can we get this disabled for Australia?

With the work we have done for the addition of road shields, the format used for them can add an extra 7-10 characters to the name of a highway/freeway name. This makes the average length of a highway/freeway name about 25 characters.

With the addition of wording such as "entry to:/exit" and a couple of city destinations, it quickly makes the ramp names quite long.
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Re: [Script] WME Validator 0.5.0 (BETA) / 20.01.2014

Postby goodolsen » Mon Jan 20, 2014 11:08 pm

sketch wrote:edit again: I do miss the flashing, maybe it's just me! :D Could it be optional?


I second that, the flashing made it easier for me and took up less real estate on the screen. :)
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Re: [Script] WME Validator 0.6.1 (BETA) / 05.02.2014

Postby goodolsen » Fri Feb 07, 2014 7:21 pm

NM, clearing cache resolved the issue.
:)
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Re: [Script] WME Validator 1.1.0 / 29.08.2014

Postby Gregorygf » Fri Aug 29, 2014 2:48 am

I need a Level 5 Map Editor to fix this error. When turning off of Rand Road onto westbound Capri Drive, at the very next intersection with an unnamed road to runs NNW, at that point Capri Drive becomes ONE WAY in the east bound direction. Waze thinks it's a two way street and tries to route me down that street. https://www.waze.com/editor/?lon=-1.318 ... 597&zoom=0
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Re: [Script] WME Validator 1.1.3 / 07.10.2014

Postby Griev0us » Thu Oct 09, 2014 7:04 am

berestovskyy wrote: 'Non-drivable connected to drivable': excluded Railroads


Why?
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Re: [Script] WME Validator 0.5.0 (BETA) / 20.01.2014

Postby HavanaDay » Tue Jan 21, 2014 2:25 am

sketch wrote:Oh, that reminds me... I'm not sure how well-settled this is, and I would wait for other US champs to chime in before implementing this, but I believe we're trying to remove any instance of "Greater * Area" from the map.


I know some of us have been fighting this for a long time. So that maybe a good tool in the box to have. I for one would like to be able to select a city (CDP) and be able to narrow these down as well but the "Greater" is probably more practical for right now.
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Re: [Script] WME Validator 0.9.0 (BETA) / 20.03.2014

Postby HavanaDay » Fri Mar 21, 2014 5:37 pm

Sketch no. It has to be Ext in my experience. Exd is pronounced as "E X D".
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