[Script] WME Validator 2020.04.12 (PLACES BETA)

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Re: [Script] WME Validator 0.8.1 (BETA) / 08.03.2014

Postby Fabianotkd » Sun Mar 09, 2014 5:32 pm

Is it difficult to modify the script to prevent the review of unnecessary node?
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Re: [Script] WME Validator 0.9.0 (BETA) / 20.03.2014

Postby Fabianotkd » Sat Mar 22, 2014 12:49 am

Too short U-turn connector (slow) (#79)

I noticed that in this case Validator doesn't report both segment.

https://www.waze.com/it/editor/?zoom=8& ... =243691492

They're both short and unnamed, aren't they?

P.S. I love Validator :!: Thanks a lot!
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Re: [Script] WME Validator 0.9.0 (BETA) / 20.03.2014

Postby Fabianotkd » Sat Mar 22, 2014 11:14 am

lg1992 wrote:No success with NaN rule for the elevation. Debugging also doesn't help - JS console only shows "RegExp: /NaN/ -> skip the segment".


But this should be a general problem, I think. Validator has always to this problem. Could the next release implement this warning?
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Re: [Script] WME Validator 0.9.5 (BETA) / 07.04.2014

Postby Fabianotkd » Tue Apr 08, 2014 8:48 am

berestovskyy wrote:
irowiki wrote:Wait, I thought locked segments were already excluded?

They were excluded by default with "Exclude non-editable segments". Now the locked segments are excluded always.


Excuse me, but I think that this is a problem!
I'm checking a wide area and many segments are locked with 4th or 5th level to prevent tampering...
but segments are wrong.
Thanks to Validator I request the unlock and fix all problems.
The previous option, "Exclude non-editable segments" is the best one, I think.
Please, our maps are full of problems. We all have to fix them.
Don't limit us, please. :?
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Re: [Script] WME Validator 0.9.7 (BETA) / 08.04.2014

Postby Fabianotkd » Wed Apr 09, 2014 9:01 am

I have read everything that has been said about the hide problems on the roads blocked with higher levels.
I think it's clear to everyone that it is important for us to continue to do what we did before.
The Validator is an excellent tool to understand what and where the problems are.
Thus, the Validator also serves to new editors to learn how to edit.
We must not limit it, please.
For example, I was doing some work over large areas and of course I was finding a lot of problems on roads blocked at level 4 and level 5.
Now I can not correct all those mistakes and editor of the upper level have rightly the time to check all areas.
Change the graphics but the Validator restored as it was before as soon as possible!
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Re: [Script] WME Validator 0.9.8 (BETA) / 15.04.2014

Postby Fabianotkd » Sun Apr 20, 2014 2:10 am

A special case to submit you...
#79 Too short U-turn connector (slow)

In this case I think that Validator shouldn't report an error:
https://www.waze.com/it/editor/?lon=17. ... =250442108

You may not turn left two times.
Last edited by Fabianotkd on Tue Apr 22, 2014 7:38 pm, edited 1 time in total.
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Re: [Script] WME Validator 0.9.8 (BETA) / 15.04.2014

Postby Fabianotkd » Thu Apr 24, 2014 7:28 am

Fabianotkd wrote:A special case to submit you...
#79 Too short U-turn connector (slow)

In this case I think that Validator shouldn't report an error:
https://www.waze.com/it/editor/?lon=17. ... =250442108

You may not turn left two times.


Excuse me... what about this?
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Re: [Script] WME Validator 0.9.8 (BETA) / 15.04.2014

Postby Fabianotkd » Thu Apr 24, 2014 7:56 am

berestovskyy wrote:
Fabianotkd wrote:Excuse me... what about this?

I clicked "Thanks" to inform you that I've read your message. No questions. The bug will be fixed ;)

Great! You're number 1, really.
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Re: [Script] WME Validator 1.1.8 / 07.05.2015

Postby Fabianotkd » Sun May 24, 2015 8:34 am

Excuse me. I didn't read all previous messages.
I do thank the author for the extraordinary tool provided.
As soon as possible I will localize for Italy.

Meanwhile I have two questions:
1) Is it possible to highlight roads that have an automatic lock greater the manual lock set? (This is important to determine the road type, too)

2) Why Validator excludes not editable (for lock level) segments? Doesn't it?
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Re: [Script] WME Validator 1.1.20 / 03.11.2016

Postby Fabianotkd » Thu Jan 05, 2017 10:39 am

Toolbox and highlights do quite the same work of Validator.
We can improve them.

Only the scan Validator function is just a bit difficult to improve there.

What about these script?
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