[Script] WME Validator 1.1.20 / 03.11.2016

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Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

DO NOT START a new thread unless it is about a new idea. Keep discussion of existing tools within the main thread for that tool.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Re: [Script] WME Validator 1.1.16 / 29.01.2016

Postby K-L-B » Thu Apr 14, 2016 5:01 pm

After talking to you on slack, I realize what you're talking about. I was doing something stupid, heh.

The script has been updated and should work even if you had the "on the bottom" checkbox checked.

I also want to re-stress... my script makes no modification to Validator. It simply adjusts the DOM after Validator has loaded.
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Re: [Script] WME Validator 1.1.16 / 29.01.2016

Postby K-L-B » Thu Apr 14, 2016 1:43 pm

I'm not sure what you mean by 'interfere' with other scripts?

This script should move validator from the position above the tabs on to a single tab... if you've selected another tab, you shouldn't see validator at all.
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Re: [Script] WME Validator 1.1.16 / 29.01.2016

Postby jdelosa » Thu Apr 14, 2016 12:50 pm

I would love this new script, but the main reason i wanted Validator on it's own tab was to keep it from interfering with my other scripts, mostly UR-MP. and although it did add the new tab, it did not prevent it from being on all the others. Thanks John
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Re: [Script] WME Validator 1.1.16 / 29.01.2016

Postby K-L-B » Thu Apr 14, 2016 1:07 am

A couple of things first...
1) I've not read all 175 pages of this thread
2) From what I _have_ read, people (myself included) want validator on a tab
3) Also, from what I gather... Validator not being on a tab seems to stem from the author just not getting a round tuit.
4) The author has requested (and gone to pretty decent lengths to ensure) that his work not be modified

With those things in mind, I offer this: https://greasyfork.org/en/scripts/18732 ... ehavinator

It was hacked together in an hour or so, and I offer no warranties, but it seems to work on the most recent Firefox and Chrome.

If it installs BSD on your toaster and turns it in to a decepticon... don't blame me.
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Re: [Script] WME Validator 1.1.16 / 29.01.2016

Postby SuperDave1426 » Tue Apr 12, 2016 3:20 pm

crazycaveman wrote:For the most part, though, all scripts make their own tab and keep most things in there (with the sole exception of Validator, which the author has yet to change).

And which a lot of us really wish would happen.... :? ;)
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Re: [Script] WME Validator 1.1.16 / 29.01.2016

Postby crazycaveman » Tue Apr 12, 2016 12:42 pm

To tell, disable all scripts/extensions and it will be easy to tell :). For the most part, though, all scripts make their own tab and keep most things in there (with the sole exception of Validator, which the author has yet to change).
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Re: [Script] WME Validator 1.1.16 / 29.01.2016

Postby DanR67 » Tue Apr 12, 2016 12:38 pm

crazycaveman wrote:That is not part of validator, but rather WME itself. It would be better to discuss this in the latest WME thread.


Thanks! I will re-post there! Tough to tell which tab is standard vs. addon script...

Dan
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Re: [Script] WME Validator 1.1.16 / 29.01.2016

Postby crazycaveman » Mon Apr 11, 2016 12:56 pm

DanR67 wrote:Hello all -

I tried a few searches - but didn't find a "features request" - hope this is correct place:

I travel for business - so I get access to a variety of areas - but looking at the "areas" tab of the WME validator - it's not always easy to decide which area I want to work on simply by the "square miles" (or km^2)....Would it be possible to add a user tag / label (or auto pull the data from the area itself?) to make this easier to manage? Here's a screenshot of what I was thinking if a user-customizable label:

https://www.dropbox.com/s/edz2qn3yhhsmyol/WME_Validator_Area%20Names.jpg?dl=0

Thanks,

Dan


That is not part of validator, but rather WME itself. It would be better to discuss this in the latest WME thread.

Jchassy wrote:This is very messed up and I need someone with a higher rank to help me out because I live here but cant edit the area very well.

Also I am brand new so how do I get points for editing because I dont understand how I havent gotten any, can someone please explain.


Here is the report of the area using the Validator

https://www.waze.com/editor/?zoom=5&lat ... 071967#a25


This is actually a segment in South Carolina with the wrong state assigned to it (there used to be lots of them around); in this case, the segment can be deleted (it's not needed). However, this is not the place to discuss issues on the map found with Validator, but rather to discuss problems, and get help, with the tool itself; it would be better to post in the WME, US, or SC forum for help with editing (or in Slack, which you've already joined). As for the points, those refresh no sooner than every 24 hours (sometimes it even takes several days).
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Re: [Script] WME Validator 1.1.16 / 29.01.2016

Postby ramblinwreck_81 » Sat Apr 09, 2016 5:19 pm

hello jchassy. let me know how I can help. (I'm an AM in Georgia)
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Re: [Script] WME Validator 1.1.16 / 29.01.2016

Postby jdelosa » Fri Apr 08, 2016 10:10 am

Hi Jchassy,
I happen to be mobile now but I think you fall info the south east region in the US so I would start at there Wiki page

https://wiki.waze.com/wiki/USA/Southeast

If you drill down to the bottom you will find a listing by state for the editing team there. Send a message to any on them and I am sure they could help you.

You could also open the chat window in the lower right corner of the Waze Map editing screen and announce yourself as a new editor there and get some direction.
And lastly you could send me a message back and I will try to help also, I am in NY but we are all on the same team here....

Hope this gets you going on your path to being a great editor....

Thanks John (JD) Brooklyn, NY USA

Sent from my XT1080 using Tapatalk
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