[Script] WME Validator 1.1.20 / 03.11.2016

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Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

DO NOT START a new thread unless it is about a new idea. Keep discussion of existing tools within the main thread for that tool.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Re: [Script] WME Validator 1.1.16 / 29.01.2016

Postby tomi43 » Sun Feb 07, 2016 5:58 pm

WME Validator - Raport
wygenerowane przez tomi43 na 2016-02-07

Źródło raportu: No City

SLOW: Brak połączenia w węźle B (#108)
Węzeł B segmentu jest w odległości od innego, również przejezdnego segmentu, ale nie są połączone skrzyżowaniem.
Przeciągnij węzeł B na najbliższy segment, by się dotykały, lub odsuń go dalej.

No City

Podsumowanie
Liczba sprawdzonych segmentów: 4
Zaraportowane błędy - 1 (250‰)

Żeby zmotywować mnie do pracy nad skrpytem, zostaw komentarz w Waze forum thread.

Dziękuję za używanie WME Validator!
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Re: [Script] WME Validator 1.1.16 / 29.01.2016

Postby maxmize » Thu Feb 04, 2016 10:25 am

Hello guys! How long ago validator stopped notifying about same-level roads crossing?

I've found this bug recently. I.e. here we have a roadcross, wheere streets (yellow) are connected with nod and primary (blue, selected) is intersecting them. Validator is calm.
[ img ]
Please fix ASAP.

Thank you in advance.
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Re: [Script] WME Validator 1.1.16 / 29.01.2016

Postby jdelosa » Tue Feb 02, 2016 12:34 am

taco909 wrote:
SuperDave1426 wrote:@khaytsus, believe me, you're not the only one who wishes that we'd get an option to put Validator on its own tab since access to the interface itself is needed so infrequently.... :?

+1

Apparently some editors don't like having a second row of tabs... I have 3 :D

Got rid of my three rows by using icons and hiding the ones I don't use

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Re: [Script] WME Validator 1.1.16 / 29.01.2016

Postby taco909 » Mon Feb 01, 2016 11:47 pm

SuperDave1426 wrote:@khaytsus, believe me, you're not the only one who wishes that we'd get an option to put Validator on its own tab since access to the interface itself is needed so infrequently.... :?

+1

Apparently some editors don't like having a second row of tabs... I have 3 :D
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Re: [Script] WME Validator 1.1.16 / 29.01.2016

Postby SuperDave1426 » Sun Jan 31, 2016 5:31 pm

@khaytsus, believe me, you're not the only one who wishes that we'd get an option to put Validator on its own tab since access to the interface itself is needed so infrequently.... :?
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Re: [Script] WME Validator 1.1.16 / 29.01.2016

Postby jdelosa » Sun Jan 31, 2016 5:16 pm

khaytsus wrote:
jdelosa wrote:There is a setting to put it on the bottom of the tabs

Yep, buried, but it's there. Thanks.

Glad to be of assistance.....

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Re: [Script] WME Validator 1.1.16 / 29.01.2016

Postby khaytsus » Sun Jan 31, 2016 5:14 pm

jdelosa wrote:There is a setting to put it on the bottom of the tabs

Yep, buried, but it's there. Thanks.
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Re: [Script] WME Validator 1.1.16 / 29.01.2016

Postby jdelosa » Sun Jan 31, 2016 4:05 pm

khaytsus wrote:Why is Validator taking up its own dedicated space in the lefthand side of the sidebar instead of being a separate tap? I'm going to have to disable it for now, it's in the way. I only need it every so often. Maybe I'm missing an option, or this is a bug? Interaction with another script maybe? Same in prod and beta editors.

There is a setting to put it on the bottom of the tabs

Sent from my XT1080 using Tapatalk
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Re: [Script] WME Validator 1.1.16 / 29.01.2016

Postby khaytsus » Sun Jan 31, 2016 4:03 pm

Why is Validator taking up its own dedicated space in the lefthand side of the sidebar instead of being a separate tap? I'm going to have to disable it for now, it's in the way. I only need it every so often. Maybe I'm missing an option, or this is a bug? Interaction with another script maybe? Same in prod and beta editors.
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Re: [Script] WME Validator 1.1.16 / 29.01.2016

Postby Glodenox » Fri Jan 29, 2016 9:58 am

Yup, seems to be working as intended again. Thanks!
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