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Re: [Script] Street to River Plus
Posted: Tue Nov 15, 2016 5:05 pm
by ancho85
Is there an issue with this newest WME version? I'm clicking the button and no river is drawn
Re: [Script] Street to River Plus
Posted: Thu Dec 01, 2016 10:24 am
by aureozb
today this script isn't working
only on beta
Re: [Script] Street to River Plus
Posted: Wed Mar 17, 2021 5:09 am
by BeastlyHaz
jm6087 wrote:If you edit the script in TamperMonkey and look for
And change "Insert" to "INSERT"
It might fix the script for you
I just tried it myself and it works perfectly. Thanks!
Re: [Script] Street to River Plus
Posted: Wed Oct 08, 2014 7:54 pm
by buchet37
Hello,
In old time , Street to River show me the way to create some script for Waze.
Perhaps, it's time to me to help
In the new version of WME, create landmark have change (perhaps due to place)
I have found a workaround for the add landmark problem.
In the old manner, we do this
//var landmark = new Waze.Feature.Vector.Landmark(polygon,{categories:typeLandmak, name: nameLandmak});
In new WME, this manner work for me
Code: Select all
var landmark = new WazeFeatureVectorLandmark() ;
landmark.geometry = polygon;
landmark.attributes.name = nameLandmak;
landmark.attributes.categories = typeLandmak;
I pretty sure it will work for StreetToRiver
Re: [Script] Street to River Plus
Posted: Thu Oct 09, 2014 9:04 am
by buchet37
EduardoCarvajal wrote:
Thanks... You put me on the right direction!!!
To be clear:
- I learnt to draw landmark with the first version of Street to river
- I learnt to use the require function with Street to River Plus
It's just a little feedback.
Re: [Script] Street to River Plus
Posted: Tue Nov 28, 2023 2:31 pm
by buchet37
Hello
EduardoCarvajal
I have a similar script to create lansdmark and I have the same problem.
I pretty sure that problem is linked to the change about Openlayer explain
here
I found a solution for my script
I replace the line :
var landmark = new WazeFeatureVectorLandmark();
by :
var ldk = {};
ldk.geoJSONGeometry = W.userscripts.toGeoJSONGeometry (polygon);
var landmark = new WazeFeatureVectorLandmark(ldk);
The W.userscripts.toGeoJSONGeometry create the new geometry object
All seems correct for me.
I think it will do the same for "Street to River Plus"
Perhaps, it a first step to a big change if openLayer disappers
Re: [Script] Street to River Plus
Posted: Tue Dec 22, 2015 3:51 pm
by bures
Is there any way, how to merge existing rivers?
Re: [Script] Street to River Plus
Posted: Fri Sep 11, 2020 7:25 am
by catalins201
Hi, two days ago started with an error too upon clicking the button. Message is ”No unsaved and selected new street found!” Thank you.
Re: [Script] Street to River Plus
Posted: Fri Oct 02, 2020 8:28 pm
by CDHoskyHN
jangliss wrote:On line 172 in the script, it is looking for the state to be "Insert", it should be "INSERT". Just installed it, and on line 172 I have:
Code: Select all
if (sel.type == "segment" && sel.state == "Insert") {
Change it to:
Code: Select all
if (sel.type == "segment" && sel.state == "INSERT") {
Refresh WME, and you should be good to go.
Thanks
Re: [Script] Street to River Plus
Posted: Fri Oct 02, 2020 8:29 pm
by CDHoskyHN
jangliss wrote:On line 172 in the script, it is looking for the state to be "Insert", it should be "INSERT". Just installed it, and on line 172 I have:
Code: Select all
if (sel.type == "segment" && sel.state == "Insert") {
Change it to:
Code: Select all
if (sel.type == "segment" && sel.state == "INSERT") {
Refresh WME, and you should be good to go.
Thanks