Matthew –nad1927 wrote:As someone who has never felt welcome as a Waze Editor, I have to say that locking stuff at too high a level is a recipe for disaster. If you want a vibrant community of willing editors, then make it easy to edit. Locking stuff excessively, particularly stuff in the middle of nowhere, is idiotic.
As one of the AMs for Cincinnati and the SM for Southern Ohio I can assure you that everyone who makes meaningful contributions to the map is always welcome. Hopefully we can reset the environment, ratchet back the vitriol, and mainstream you into the active editor community.
Apologies in advance for the following treatise.
I realize that the segment lock levels and the consultative downlock/relock process are the crux of the issue for you, but hopefully we can hold that in abeyance while touching on your other points.nad1927 wrote:Honestly, the only reason I'm still here is because I did enough edits to request the (3), and that made it a whole lot less of a hassle.
First of all, congratulations on the R3 !
As an active editor who is maintaining currency in the Wiki, following select Forum threads, and interacting with the local editor community my comments below should be just a restatement of what you already know.
There is a vibrant editor ecosystem … including useful WME extensions, standalone tools, continually evolving educational materials, MapRaids, and many others … all created and implemented by a dedicated, engaged, and exceptionally smart team of volunteers across the country.
We communicate through the PM system … but also through email, Google Hangouts (HO), WebEx, and other collaboration tools. I personally participate in 20+ HO groups … everything from Cincy AMs, to Great Lakes Region (GLR) SMs, to national groups discussing the Beta Apps, TTS, routing, and community-building.
Certainly the App could be improved, and Scoreboard updates could be dependable, WME could be overhauled, and external editing tools could be revolutionized … but what we have ain’t all that bad … and it works consistently on a global scale, in multiple languages, and across countless cultures.
The AM/SM/CM team does routinely examine the map for both good and bad edits, but almost always at the macro level. If we observe a patch of red-roads or other anomalies then we will home in, but even as an R5 editor I know that someone from the community is backing me up and telling me about problems with my name on them.nad1927 wrote:Anyway, sorry for the rant. I've seen some really good five (5) work tonight, although I get the feeling my work is being checked (for example, I can't even find my name on the AA Highway anymore, and it was hard work getting part of that turned on (editable) because of the cellular hole and my three mile edit radius). I've also seen some random deletions that make no sense to me.
That can be scary when it comes from a Champ, and immensely humbling when it comes from an R1, especially if it was a recent edit. But the ecosystem helps me realize that there are often very nuanced edits required to not only make the Waze map represent the physical world, but to also operate logically and consistently.
Regarding your name not appearing on segments, that is a normal part of the flow. WME only reflects the “creator” and “last editor” to save changes to the segment.
As part of the area-wide Functional Classification update most of the major conduits were touched and either upgraded or confirmed. When that editor then saved those changes, his/her name became recorded on the segment. Simple as that. All of you hard work is still reflected in the underlying data within the segments.
As the CMs and SMs work to correct base map issues on a macro scale (e.g., correcting incorrect state assignments on literally tens-of-thousands of segments dating back to the contracted IGN editors) our “DNA” gets applied to all of those segments … and we thus become the new owners of whatever condition those segments are in.
Any application, created by any developer, performs best within a defined “operating space” and performs suboptimally the farther one departs from the core mission. At its origins Waze is a commuter-focused application that has been scaled globally and continues to evolve to handle the complexity of the US infrastructure and user expectations.nad1927 wrote:I really love using Waze. But why is it Google maps drafts all of a parking lot (something even I wouldn't do), but Waze's "policy" is outline only? It's not surprising that I use Google to get me out of the crazier parking lots and back on the highway---Because Waze editor's choose to ignore how the routing engine works. And to be clear, I'm talking about going on a trip, exiting somewhere complicated, then needing to get back on the freakin' road as fast as humanly possible. Waze absolutely sucks at this. Sucks. Sucks. Sucks. Because high-level editors keep deleting segments in reasonably drawn parking lots.
I often transit Cincy during the evening rush, and as 71/75 become clobbered I have experienced Waze’s exceptional re-route performance on many occasions. As a commuter app Waze is unparalleled.
But by conscious decision Waze is not optimized for neighborhoods, malls, or the parking lot scenario you describe. Waze has chosen to maintain a clean UI by minimizing PLRs to only those essential to providing a top level physical depiction of the area and to minimize your car icon snapping to the closest street or highway. Waze is certainly useful, but is not intended to provide substantive guidance within parking lots.
Hopefully now that you are R3 you know that editors do not “choose to ignore how the routing engine works” … you don’t, do you?
I can personally speak for many of the Cincy-area editors … R1 through R6 … that strive to understand the complexities and nuances of the routing engine to ensure that an instruction is not only factually correct, but that it is also presented in sufficient time to be valuable for the average Wazer.
But … back to the elephant in the room …
I confident that when you become Area Manager for an active portion of the city you will quickly concede on this issue. I would hope that as our conversation evolves that you can find a means to that end … and hopefully become an AM as well.nad1927 wrote:I've said before that this "Mother may I" approach is something I'm just not willing to put up with. And what's the deal with all these crappy level (6) edits? (Mapcat excepted, obviously)
My point is: Lock as little as necessary. Lock at your peril. Important stuff only.
Sorry for the long winded response, but hopefully we can step back from the edge and realize that we all work within the framework provided and strive to do the best we can do.
I look forward to continuing the conversation, and get you more involved in the community. If that is something you would like to explore just shoot me a PM or an email (helgramite.waze@gmail.com).
Cheers,
JP
Re: Great Lakes Road Lock Standards