[Script] WME Validator v2020.11.1 (PLACES BETA)

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Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

DO NOT START a new thread unless it is about a new idea. Keep discussion of existing tools within the main thread for that tool.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Re: [Script] WME Validator 1.1.18 / 02.06.2016

Postby mudge42 » Fri Jun 03, 2016 1:42 am

taco909 wrote:1 - Move it to its own tab so it is not reliant upon WME


Looks like one wish has been granted...
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Re: [Script] WME Validator 2018.11.10 (BETA)

Postby mudge42 » Tue Feb 26, 2019 1:57 pm

Validator appears to be having some bad interactions with the new WME released today. I've noticed these:

Alt-click to select multiple segments not working.
When adding RTC, appears to be waiting endlessly to finish (although RTC has actually been saved).
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Re: [Script] WME Validator 2019.02.26 (BETA)

Postby mudge42 » Wed Feb 27, 2019 3:27 am

Yes, that fixes the two issues I was seeing. Thanks!
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Re: [Script] WME Validator 2019.09.24 (PLACES BETA)

Postby mudge42 » Wed Dec 25, 2019 8:39 pm

Validator has been somewhat broken since the WME update in late November. You can restore some of its functionality (though not the Play button) by installing the WME Fix Map Object script as mentioned by others.
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Re: [Script] WME Validator 1.1.6 / 06.01.2015

Postby Murilo-Carvalho » Wed Jan 14, 2015 6:20 pm

Dear all.
Is it just me or the validator/TB are highlighting too much segmentes that are "simple segments" (#2 The segment has unneeded geometry node)
Even if I clear the geometry (manually or using TB), they are still highlighted as so.
Is there any way to fix it? What is expected to me to do to fix these segments?
thanks in advance.
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Re: [Script] WME Validator 2019.04.11 (BETA)

Postby Mvan231 » Tue Jul 23, 2019 1:42 pm

does the latest validator download without needing to remove the old and reinstall the new? Most of the scripts all auto update, but wasn't sure about validator since it is a separate extension from TamperMonkey
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Re: [Script] WME Validator 2019.04.11 (BETA)

Postby Mvan231 » Tue Jul 23, 2019 9:21 pm

The version numbers had me wondering. I love the Validator :)
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Re: [Script] WME Validator 0.5.8 (BETA) / 31.01.2014

Postby myriades » Sat Feb 01, 2014 7:45 pm

Hi
Maybe a minor enhancement could be done.
When you select multiple segments, you got something like that.
WME_multiple_seg_sel.png
(36.08 KiB) Downloaded 2067 times

Maybe you can disable the report when multiple select is performed or at least grouping errors by #type?
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Re: [Script] WME Validator 0.6.1 (BETA) / 05.02.2014

Postby myriades » Thu Feb 06, 2014 7:37 pm

Hi

WME validator 0.6.1 makes some script unusable on Firefox 27:
- WME Color Highlight 1.8
- WME House Number Helper 0.4.5
- WME route checker 1.0
- WME Hide Landmarks 1.0

Could you find a way to fix this? I'd like to use your script and these others ;)
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Re: [Script] WME Validator 0.6.1 (BETA) / 05.02.2014

Postby myriades » Thu Feb 06, 2014 10:39 pm

berestovskyy wrote:Sure, no problem.

I guess those first 3 scripts have the common issue: they all have fixed WME startup time encoded (setTimeout), which is not always enough as you can see.

Yours Hide Landmarks have another issue, please check the PM.
Thanks a lot. Now fixed for WME hidelandmarks ;)
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