Adding my .02 on the simplify segment tool.
I did not use it much, but every once in a while, it was very useful for cleaning up un-edited basemap.
For instance, I recently took a trip up to Alaska, and ran into a bunch of issues around Seward. Going into WME, it was readily apparent that this map had never been touched. Turns not set, road geometry all wrong, etc...
Turns out this is one of those areas where WME stuck two geonodes on each straight section of street (I'm sure most editors are well familiar with them, they're just wonderful when trying to align streets on a grid!). In this instance, using the simplify segment tool is a VERY useful way of cleaning up these geonodes while retaining curves, etc and not having to click each and every segment to remove the useless geonodes with the "D" key or clear road geometry tool (which again, you have to be VERY careful with lest you delete a curve!) In short, used properly, it can be useful.
I did not use it much, but every once in a while, it was very useful for cleaning up un-edited basemap.
For instance, I recently took a trip up to Alaska, and ran into a bunch of issues around Seward. Going into WME, it was readily apparent that this map had never been touched. Turns not set, road geometry all wrong, etc...
Turns out this is one of those areas where WME stuck two geonodes on each straight section of street (I'm sure most editors are well familiar with them, they're just wonderful when trying to align streets on a grid!). In this instance, using the simplify segment tool is a VERY useful way of cleaning up these geonodes while retaining curves, etc and not having to click each and every segment to remove the useless geonodes with the "D" key or clear road geometry tool (which again, you have to be VERY careful with lest you delete a curve!) In short, used properly, it can be useful.
Re: [Script] WME Toolbox (1.6.0)