Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.
Post by bedo2991
Updated to 1.3.8, this should work with dashes too. Let me know if anything bad keeps happening.
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Post by bedo2991
KuniaKid wrote:1.3.8 won't load on WME page. Previous version did.

OSx, FF 40.0.3
The URL? You can add the @include posted above by Timbones to make it work again in the meanwhile.

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Post by bedo2991
Firefox or chrome? Try to delete the @grant line too. Those were the only 2 differences

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Post by bedo2991
Version 1.4 is out
  • As requested, added the possibility to hide minor road types at zoom level 3 (it is disabled by default).
Hidden types are:
  • Private
  • Parking lot roads
  • Dirt Road
  • Pedestrian Broadwalk
  • Stairway
  • Runway
Check it in the menu to activate it:
option.png
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Before:
before.png
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After:
after.png
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Post by bedo2991
Version 1.5 is out!
Changelog:
  • Locked segments above your editing level are shown with a intimidating black line.
  • Tunnels (i.e. checked "Tunnel" checkbox, at the moment available in the beta only) are shown with white-yellow long dashes
  • The script doesn't run on the editor profile pages (beta only) anymore.
Let me know if everything works fine or if something should be changed.
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Post by bedo2991
TheLastTaterTot wrote:after another script took the alt+l shortcut

Who is this bad guy? :evil:
TheLastTaterTot wrote: Also, is it possible to have this vector layer still render red roads at a lower zoom level (i.e., more zoomed out)?
It depends if the WME loads them at that level of zoom, I'll have a look but if it is possible.
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Post by bedo2991
Hello everyone!
In collaboration with a friend of mine who studies media and technology, I kindly ask you to fill in this feedback form for my script. He'll need it for his studies, I'll need it for improving the script.
For the first 5 people who will fill in the feedback form there will be free imaginary cookies!

Thanks for your collaboration! ;)
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Post by bedo2991
Version 1.6 is out!
  • Fixed bug introduced by the deployment of the new WME (the old road layer is not available anymore in WME).
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Post by bedo2991
V. 2.0 -> Coming Soon!
Many complained about labels placement. Have a look at the screenshot!
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Post by bedo2991
Version 2.0 is out! :mrgreen:
  • More arrows on one way streets with few geometry nodes
  • Names follow the direction of the street (heads will turn :D ).
Let me know if something doesn't work as you'd expect.

Enjoy!
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