Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.
Post by bedo2991
It works fine for me. Try disabling all other scripts and try again.
If it works, add other scripts until it stops working.
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Post by bedo2991
Version 4.7.4 is out!
  • Fix: nodes remain sometimes in the old position when segments get moved.
  • Improved events handling for better performance.
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Post by bedo2991
I can select places. What about the others?
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Post by bedo2991
Does that happen using the normal road layer instead of svl (leaving the script enabled)?
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Post by bedo2991
Please check
"Rendering Parameters" > "Render map as level"

Edit: After some research, I've found out that the error is due to a now missing attribute on the WME side, which causes a problem in WazeWrap. I've reported the issue to the WazeWrap's script manager in order to get it fixed. Setting your current lock level in the field stated above should temporarily do the trick.
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Post by bedo2991
SeveriorumPatrem wrote:The recent change to SVL regarding the interface for setting colors
It wasn't changed in SVL, that's implemented by your browser.
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Post by bedo2991
V. 4.7.6 is out!
+ Changed the Roads Label font for better readability
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Post by bedo2991
Version 5.0.0 is on its way!

After some sleepless nights, the first brave beta testers can check it out >>> here <<< (v. 4.9.3.1 at the moment. You will keep receiving new beta versions automatically).

Make a backup of the settings before trying the beta, in case you want to go back to the production version.

What's new?
  • The preference panel was completely redesigned and it's not on the left panels with all other scripts.
  • The rendering has been almost completely rewritten => performance improved.
  • The size in the preference panel is now expressed in meters, you may need to change its value after the update. The width is now "static": when you zoom-in streets get bigger and when you zoom out they get smaller (they show the "real size" of the road)
  • New option in the Rendering Parameters section: "Use real-life Width". Currently, if enabled, one-way streets are drawn smaller than 2-way streets. In the future, it may be used in a different way.
  • Segments elevation should now be always respected.
  • Nodes on dead-ends have a different color (to see overlapped segments without nodes better).
I'm looking forward to hearing your feedback and first impressions!

Known issues:
- "Hide minor roads at level 3" doesn't work anymore.
- Nodes are sometimes disappearing when switching from farZoom to closeZoom.
- When "Use real-life Width" is checked, you can't edit the roads' width in the preference panel.

Minimum requirement: Chrome/Edge > 80, Firefox > 74, Safari > 13.1 (may be an issue, let's see).
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Post by bedo2991
bedo2991 wrote:Anyone else experiencing the keyboard shortcut (by default ALT+L) not working?
Finally found the root of the problem. If you have the browser extension "Map Overlays" installed, that shortcut will not be usable by anything else in the WME.

You can change SVL's shortcut in the preferences on the bottom left of the WME window.

Select the "Street Vector Layer" line, and then click the key combination that you would like to use (for example: L).
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Post by bedo2991
Beta Version 4.9.3.3!

Install it from >>> here <<< if you want to try it out. If you install the beta, you will keep receiving the beta updates until you download the production script again, manually.

Make a backup of the settings before trying the beta, in case you want to go back to the production version.

What's new?
  • Fixed: nodes are sometimes disappearing when switching from farZoom to closeZoom.
  • Changed: Only when the "Use real-life Width" checkbox is checked, the streets will be drawn with their real width, otherwise, they will have the same size as in production.
  • New: Nodes on dead-ends have a different color (to see overlapped segments without nodes better).
  • From the previous release:
  • The preference panel was completely redesigned and it's not on the left panels with all other scripts.
  • The rendering has been almost completely rewritten => performance improved.
  • New option in the Rendering Parameters section: "Use real-life Width".
  • Segments elevation should now be always respected.
Known issues:
- "Hide minor roads at level 3" doesn't work anymore.
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