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Waze's definition of "highways" includes all these, but it also includes other roads that are not necessarily a part of any numbered highway system. In other words, think of the dictionary definition of "highway" ("a main road, esp. one connecting major towns or cities") rather than the legal definition of the term.
Kartografer wrote:As for FC continuity, can we be specific about which roads get upgraded to provide connections? I like sketch's illustration, but what criteria determine whether a road like this that connects an interchange to another highway gets upgraded to the same type of the highway. Must it have signage to that highway and be under a certain length?
DwarfLord wrote:Did Waze simply open up their code and do a global substitute of "Unpaved" for "Dirt Road / 4X4 Trail"? Including both the road type in the drop-down menu and the checkbox? Or something more elaborate than that?
Speaking of which, I'm still unclear on just what that checkbox does, if anything. And even more unclear why, when Waze changed the name of the road type, they changed the name of the checkbox to exactly the same thing. Typically UI design leans away from marking multiple controls with the exact same words, but I'm sure Waze has a good reason.
Robert04101 wrote:Regarding the Road Type/Exceptions section:
WME now has Routing (Preferred/Neutral/Unfavored) that (supposedly) tweaks up or down the status of a segment, e.g. a Preferred PS is treated by the routing engine as a mH. Shouldn't we be using this mechanism to manage the exceptions discussed in this section, rather than actually reclassifying the road?
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