[Script] WME Validator v2020.11.1 (PLACES BETA)

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Re: [Script] WME Validator 0.4.2 (BETA) / 07.07.2014

Postby sketch » Thu Jan 09, 2014 1:05 am

berestovskyy wrote:
AlanOfTheBerg wrote:
txemt wrote:When I select an interstate segment, it pops up a warning about city name being in the city field. It wants me to remove the city name from the interstate. I didn't think that was set in stone.

I agree. WMEV should not give this guidance.

Ok, the check is disabled for US.

I asked for that check to be enabled because there are some situations where it is useful to know that. I thought it was pretty clear that it was a "note" (blue) and also a "beta" note, and not a yellow or red problem. It is up to the editor to decide whether this is something that requires action. Since freeways should be locked at L5 anyway, I would imagine we can trust the editor to do the right thing with it.

I'd like to hear from Alan and txemt in light of this before turning it back on, though.
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Re: [Script] WME Validator 0.4.4 (BETA) / 09.01.2014

Postby sketch » Fri Jan 10, 2014 5:25 pm

SuperDave1426 wrote:
AlanOfTheBerg wrote:Railroads should not have a city name applied anywhere. There's other discussion threads about this. Unless they are local light-rail stuff.


Really? That's interesting, I didn't know about that. There's a Union-Pacific Railroad line that runs through Reno, and the person who created that (who's a rank 6) did create it with a city name back in May 2013. I never even really noticed it until this latest update to the Validator, which resulted in it flashing at me and then I found out about it.

Given that it was created last year by a rank 6, is this "no city names for railroads, ever" rule a new one? Just out of curiosity.

Yes. Railroads weren't even supposed to be on the map until a few months ago, when staff announced they would be brought back. The rule is not to put city names on a railroad. There's absolutely no reason why it would be necessary to have a city name on a railroad. They will not (or should not) come up in search, and they may well cause smudges and other problems.
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Re: [Script] WME Validator 0.4.6 (BETA) / 12.01.2014

Postby sketch » Mon Jan 13, 2014 11:40 pm

So, hang on, no more "fixes"?
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Re: [Script] WME Validator 0.5.0 (BETA) / 20.01.2014

Postby sketch » Mon Jan 20, 2014 10:18 pm

berestovskyy wrote:12.01.2014 v0.4.6:
- updated "Unneeded node A/B" checks
Now it checks if the total length of the adjacent segments is less than 1km

Probably the limit should be adjusted, any suggestions?

Should be 10 km at the minimum. Rural and even suburban freeway segments can be much, much longer than 1 km.

edit: By the way, the two-way default was not added to the beta editor. Validator and the Beta updated around the same time, so a few beta users thought it was the beta that did it, not Validator.

To that end: the two-way drawing preference should be disabled by default.

edit again: I do miss the flashing, maybe it's just me! :D Could it be optional?
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Re: [Script] WME Validator 0.5.0 (BETA) / 20.01.2014

Postby sketch » Mon Jan 20, 2014 11:03 pm

Regarding length: This was a while ago, but some time ago staff told us segments longer than 10 km (or 10 mi?) could cause routing problems. That may not be the case anymore, and in fact, I'm relatively certain I've routed over longer segments problem-free. Either way, the check should certainly be longer than 1 km.

--
Regarding the two-way default feature:

What I mean is that the box should be unchecked by default in both editors. Otherwise, users who are not aware of the change when Validator auto-updates may inadvertently start drawing 2-way segments where 1-ways are needed.

A couple beta editors mistakenly thought that the two-way default was a new beta editor feature, rather than a new Validator feature.

It causes confusion. There is no notice when Validator updates. All of a sudden something is behaving differently, unless you read the thread or check in the settings. It wouldn't be such an issue if the script had to be updated manually, but the fact that it silently auto-updates means you can start editing and be none the wiser.
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Re: [Script] WME Validator 0.5.0 (BETA) / 20.01.2014

Postby sketch » Tue Jan 21, 2014 12:32 am

SuperDave1426 wrote:I see what you're saying in the rest of the message; however, given the ratio of two-way to one-way streets (and the fact that WME runs opposite of that, requiring you to have to remember to go change the direction after you draw a road), I'm not sure that's a problem.

Someone who's used to it will click on it, see the direction is already two-way, and move on after wondering about it for a minute or two.

I admit that I certainly don't know about where you live, but here on the west coast the vast majority of roads are two-way, not one-way. It seems to me to make a lot more sense to have the editor default to "two-way." (I'm constantly having to deal with roads that should have been two-way, but the person who created them didn't bother to change the direction from the default "one-way" setting.) Failing that, having it be a feature of an extension is nice.

People have their preferences, though. I wouldn't mind it being a clickable option, so long as it's one of the options that will "stick" so that you don't have to keep going back to change it to what you want, if you happen to want the opposite of the default setting.

I totally understand, and I'm not saying it shouldn't be an option, by any means. I'm just saying it shouldn't be enabled by default. It doesn't matter whether there are more two-way than one-way roads, what matters is it's drawn one-way roads exclusively for years, so that's what people are used to. Changing the behavior from normal is what should require extra user intervention, not returning it to normal.

All Validator settings are saved from one session to the next, so barring the occasional major version update, you should only have to turn it on once.

It would be nice to have the extension give a pop-up warning when a new version resets all your settings, btw.
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Re: [Script] WME Validator 0.5.0 (BETA) / 20.01.2014

Postby sketch » Tue Jan 21, 2014 12:54 am

Oh, that reminds me... I'm not sure how well-settled this is, and I would wait for other US champs to chime in before implementing this, but I believe we're trying to remove any instance of "Greater * Area" from the map.
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Re: [Script] WME Validator 0.5.0 (BETA) / 20.01.2014

Postby sketch » Tue Jan 21, 2014 8:12 pm

I agree with two-way freeway as a warning, and two-way ramp as a note, for the US.

AlanOfTheBerg wrote:
gizmouf wrote:[b]Street name starting without upper case

There was a US discussion in the last couple of months about whether there are proper places to not have first letter upper case on real streets. I don't remember the thread or the outcome at this time, but this needs examination. Ramps starting with "to" should definitely be an exception for this check, at least in the US.

I agree to this. Ramps starting with "to" should be excluded outright; other roads starting with a lowercase should be considered a "note", I think, rather than a "warning". We decided in that thread that, although it's rare (and we couldn't actually find any examples of it), in the case that there is a street sign that begins with a lower case letter (e.g., "da Gama Rd"), it should be reproduced as it is on the sign. If the sign is in ALL CAPS, then capitalize the first letter.

Alan, what do you think about a note/warning for "Greater * Area"?
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Re: [Script] WME Validator 0.5.3 (BETA) / 23.01.2014

Postby sketch » Thu Jan 23, 2014 4:57 pm

Perhaps directional words should be excluded from the city name check...

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Re: [Script] WME Validator 0.5.1 (BETA) / 21.01.2014

Postby sketch » Fri Jan 24, 2014 6:09 pm

berestovskyy wrote:
sketch wrote:Perhaps directional words should be excluded from the city name check...

Please have a look at Might be incorrect city name explained (forum post). This i case #10 Add/remove word. It has a limit: 10 segments. If you would have more than 10 'West Memphis' segments, they would completely disappear from the report.

I'm not sure if we shall add directional words in all languages. I'd rather to lower the limit mentioned above...

I understand. I guess I got the report because I was zoomed pretty far out so it was only grabbing a couple West Memphis freeway segments at the time. Sort of a weird thing, but it's not a big deal.
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