KB_Steveo wrote:Poncewattle wrote:sketch wrote:Berestovskyy, could you remove the dead-end U turn check, and make it such that the "unconfirmed turn" checks etc. don't look at dead-end nodes? The ability to edit them has been removed from the editor.
Going to chime in here because I just figured out a way to edit u-turns on dead-ends but want to make sure I'm not breaking something else. Basically I can edit the u-turn on a dead end node by temporarily drawing a short two-way road segment and attaching it to the dead-end. Then I can edit the dead-end (since it's now not a dead-end) to disallow the U-turn. After that is done, I then delete the temporary road segment I just drew. The validator then stops complaining about it.
This also works with "Node A|B: Unconfirmed turn on minor road" where A or B is at a dead end.
It's a hassle. Maybe it's a waste of time to worry about it. Would like to know if it's OK to do this or if creating and deleting a lot of road segments in a short amount of time is "not a good thing."
QW on the end node is even faster
Unless we are in the UK, we are not supposed to do this anymore... we've been asked in multiple threads by various global champs and Waze staffers.
Validator needs to ignore the u-turn, and the "Q" function in JNF needs to be changed so it likewise ignores u-turns if they are at a dead-end.