Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.
Post by Glodenox
The entries prefixed with "#" are referring to the ID set to the tab added by that userscript. WME Tab Manager doesn't know about which scripts are running, but just stores the identifier that the script uses. I guess I could however show the actual names instead of that ID by storing those names in the configuration. I'd need to mark those "missing" tabs in another way though.

As for the issue at hand: this is a known issue in WazeWrap that is being worked on or maybe even already fixed :)
Glodenox
Waze Global Champs
Waze Global Champs
Posts: 1569
Answers: 1
Has thanked: 278 times
Been thanked: 946 times
Send a message
Belgium & Luxembourg Coordinator • Script Writing Community Coordinator
https://www.tomputtemans.com/images/WazeBelgium.pnghttps://www.tomputtemans.com/images/WazeWMEbeta.png

Post by Glodenox
Version 1.4.2 has been released that brings back the functionality of this script after the recent sidebar update. I still have to restyle the controls to match the new layout, but that will be for later.
Glodenox
Waze Global Champs
Waze Global Champs
Posts: 1569
Answers: 1
Has thanked: 278 times
Been thanked: 946 times
Send a message
Belgium & Luxembourg Coordinator • Script Writing Community Coordinator
https://www.tomputtemans.com/images/WazeBelgium.pnghttps://www.tomputtemans.com/images/WazeWMEbeta.png

Post by Glodenox
Version 1.4.3 has been released that fixes the layout by using some of the new elements in the WME.

Makes a mental note to update the images in the first post.

This release was quickly followed by 1.4.4 as I noticed some extra issues in the icon selection list. They were mostly visual issues, but those are also unwanted.
 
Glodenox
Waze Global Champs
Waze Global Champs
Posts: 1569
Answers: 1
Has thanked: 278 times
Been thanked: 946 times
Send a message
Belgium & Luxembourg Coordinator • Script Writing Community Coordinator
https://www.tomputtemans.com/images/WazeBelgium.pnghttps://www.tomputtemans.com/images/WazeWMEbeta.png

Post by Glodenox
Due to issues after the sidebar update, I've had to disable certain parts of the script. I will need to perform some proper investigation to figure out how I can evolve this script to work well with the new layout.

So I'm afraid this is somewhat working as intended at the moment :mrgreen:
Glodenox
Waze Global Champs
Waze Global Champs
Posts: 1569
Answers: 1
Has thanked: 278 times
Been thanked: 946 times
Send a message
Belgium & Luxembourg Coordinator • Script Writing Community Coordinator
https://www.tomputtemans.com/images/WazeBelgium.pnghttps://www.tomputtemans.com/images/WazeWMEbeta.png

Post by Glodenox
Not yet, no. I've had other projects to deal with first. I'm not yet sure when I'll be able to work on this. I've worked out some ideas, but I'm not yet certain how easy it'll be to implement them.
Glodenox
Waze Global Champs
Waze Global Champs
Posts: 1569
Answers: 1
Has thanked: 278 times
Been thanked: 946 times
Send a message
Belgium & Luxembourg Coordinator • Script Writing Community Coordinator
https://www.tomputtemans.com/images/WazeBelgium.pnghttps://www.tomputtemans.com/images/WazeWMEbeta.png

Post by Glodenox
Haha, that's how it seems to work, indeed :lol:

Life has been throwing me a couple of interesting curve balls lately, which meant I haven't had as much time and energy to rewrite this userscript. It is most certainly still on my radar as I'm annoyed by it not working either. But at the moment I'm working on a script that will help my community a whole lot more than what the Tab Manager script does/did, so I'm giving that a higher priority for now.
Glodenox
Waze Global Champs
Waze Global Champs
Posts: 1569
Answers: 1
Has thanked: 278 times
Been thanked: 946 times
Send a message
Belgium & Luxembourg Coordinator • Script Writing Community Coordinator
https://www.tomputtemans.com/images/WazeBelgium.pnghttps://www.tomputtemans.com/images/WazeWMEbeta.png

Post by Glodenox
I'm afraid I don't have any update for the script here, no. My life outside of Waze has required most of my attention lately. I haven't forgotten about this though, as I also see that it is not working like before every time that I open the WME :lol:
Glodenox
Waze Global Champs
Waze Global Champs
Posts: 1569
Answers: 1
Has thanked: 278 times
Been thanked: 946 times
Send a message
Belgium & Luxembourg Coordinator • Script Writing Community Coordinator
https://www.tomputtemans.com/images/WazeBelgium.pnghttps://www.tomputtemans.com/images/WazeWMEbeta.png

Post by jm6087
SuperDave1426 wrote:Well, whatever change was made, I've got a bunch of scripts that show up as active in Tampermonkey, but aren't running (their effects aren't visible in the map) and their tabs don't show....

When looking at tab manager in the left panel, I get this:

This "#" entries are ... interesting? Looks like it's lost track of what tabs are what?

Any thoughts? Maybe the other scripts just need to catch up with whatever changes have happened in WME? Something else?
I believe there is an error in WazeWrap that is causing the issue. Once it is fixed everything should return to normal.
jm6087  
Waze Global Champs
Waze Global Champs
Posts: 9540
Answers: 21
Has thanked: 839 times
Been thanked: 2971 times
Send a message
Thanks,
John
US Global Champ



Post by kkesley
Excellent!!! tested and approved ;)
kkesley
Waze Mentor
Waze Mentor
Posts: 989
Has thanked: 1682 times
Been thanked: 495 times
Send a message

Post by m4rc072
Doesn't work in Firefox?

Code: Select all

ERROR: Execution of script 'WME Tab Manager' failed! localStorage.tabprefs_preserveOrder is undefined
m4rc072
Waze Local Champs
Waze Local Champs
Posts: 1654
Has thanked: 193 times
Been thanked: 159 times
Send a message