[Script] WME Color Highlights - 2.28 July 2019

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Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

DO NOT START a new thread unless it is about a new idea. Keep discussion of existing tools within the main thread for that tool.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Re: [Script] WME Color Highlights - 2.25 May 2018

Postby moosool » Sun Jul 01, 2018 10:58 am

Is there any chance you could allow to modify the colors used? For example the 'Filter by city (yellow)' is hardly visible on Primary Street segments. TIA
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Re: [Script] WME Color Highlights - 2.25 May 2018

Postby reuvenirony » Wed Aug 01, 2018 7:10 pm

Hi
I have found that after the last WME update this script dramatically slows down WME when panning it around...
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Re: [Script] WME Color Highlights - 2.25 May 2018

Postby turbomkt » Wed Aug 01, 2018 9:30 pm

I think it also throws a lot of errors in the console - possibly the source for the slow down?
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Re: [Script] WME Color Highlights - 2.25 May 2018

Postby reuvenirony » Wed Aug 01, 2018 9:33 pm

turbomkt wrote:I think it also throws a lot of errors in the console - possibly the source for the slow down?

Hi
What console are you referring to?
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Re: [Script] WME Color Highlights - 2.25 May 2018

Postby turbomkt » Wed Aug 01, 2018 9:54 pm

With the WME tab selected, hit F12. It's the debug console used by developers. Odds are, you will see errors scrolling constantly.
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Re: [Script] WME Color Highlights - 2.25 May 2018

Postby Timbones » Thu Aug 02, 2018 1:45 pm

turbomkt wrote:With the WME tab selected, hit F12. It's the debug console used by developers. Odds are, you will see errors scrolling constantly.

There are many warnings about a deprecated function, which I'll fix as soon as I can...
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Re: [Script] WME Color Highlights - 2.25 May 2018

Postby tonestertm » Thu Aug 02, 2018 11:41 pm

Lucky Tim... it's Feature Request time!

I wonder if you might consider a "full time highlight" (checkbox on the upper left, as opposed to the road type dropdown, which is more of an itinerant usage) to indicate Unpaved -- and maybe Tunnel -- segments, perhaps with a stroke style acting as an overlay? This way, it could be left on full time, while freeing up the road type box to do the usual madness. Especially since these traits can be applied to most/all other road types now.

Please give it a thought.
Thanks!
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Re: [Script] WME Color Highlights - 2.25 May 2018

Postby argotmovil » Wed Aug 22, 2018 10:42 pm

Thank you ! ! ! !
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Re: [Script] WME Color Highlights - 2.25 May 2018

Postby citeman » Mon Sep 24, 2018 3:07 am

tonestertm wrote:Lucky Tim... it's Feature Request time!

I wonder if you might consider a "full time highlight" (checkbox on the upper left, as opposed to the road type dropdown, which is more of an itinerant usage) to indicate Unpaved -- and maybe Tunnel -- segments, perhaps with a stroke style acting as an overlay? This way, it could be left on full time, while freeing up the road type box to do the usual madness. Especially since these traits can be applied to most/all other road types now.

Please give it a thought.
Thanks!


I would whole heartily second tonestertm's request and I would also please ask that you consider adding 'Headlights Required' to that list.

Thanks in Advance,
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Re: [Script] WME Color Highlights - 2.25 May 2018

Postby bart99gt » Mon Oct 08, 2018 1:46 pm

Any news on an update? It won't load in WME most of the time now (takes several refreshes to get it to come up) and when it does, still has the issue of really ramping up CPU usage.
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