[Script] WMEMagic

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Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

DO NOT START a new thread unless it is about a new idea. Keep discussion of existing tools within the main thread for that tool.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Re: [Script] WMEMagic

Postby ldriveskier » Fri Jul 26, 2019 12:44 pm

jm6087 wrote:
dbcm wrote:Hi guys,
as it's possible to route through those segments (i check if the routing is possible, green arrows) and as they are longer than 16 meters (i've added this check now), Magic will complain.

Simplifying these road to a single segment with both directions is what we are doing in Portugal and everything is simple for the editors and for wazers.

pcbman, on your example, the middle segment doesn't have a name, so it's complicated to add extra checks on that scenario :(

I'm open to suggestions


V172 is out for grabs :)


I guess I am confused on what you are doing in Portugal to simplify. Can you provide an example to look at?

Both of the examples that pcbman provide is pretty common in the US. Naming the middle segment is situational dependent. If the segment name on either side of the divided highway is different, then we leave the middle segment with no name for inheritance. Based on what I am seeing in pcbman's example, I am guessing that SC does not name in the middle even when both sides are the same so that U-turns are inheriting as well.


For the segments that are being discussed, I added a matching name to them, but that didn't get rid of the highlight. The only way to get rid of it was to promote the type of the road to the crossing road, which is incorrect and could negatively affect routing.
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Re: [Script] WMEMagic

Postby LennyNRPD » Sun Jul 02, 2017 4:34 am

Excellent work! Thank you for putting so much work into this and creating a great script!
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Re: [Script] WMEMagic

Postby Levindof » Fri Nov 17, 2017 3:52 pm

Unable to install it. I got the following message: "Aplications, extensions and user scripts couln't be added from this site." :cry:
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Re: [Script] WMEMagic

Postby lg1992 » Sat Jul 08, 2017 3:34 am

It's an amazing script, but there's still place for improvements.

The script tends to mark segments on the map's edges as "City with only 1 segment". In all cases that I met there was no problem, as those were segments of a neighbor city. I think the script shouldn't apply this rule to segments that aren't completely on screen.

Suggestion: mark places with a street or city name for which either there're no segments on the map or the segments are far away.
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Re: [Script] WMEMagic

Postby lg1992 » Thu Jul 20, 2017 2:42 am

Originally the control panel of the script showed a check list under every color category and allowed to enable/disable any item. Now I only see the categories, no items under the categories. Please bring the items back.
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Re: [Script] WMEMagic

Postby lg1992 » Fri Apr 20, 2018 11:07 am

The "RPP with no entry/exit point" actually marks an RPP located near a segment, which name doesn't match the street name in the RPP address. I like that if a street name of segments was changed, all RPPs having the old name are marked (well, only those that don't have entry/exit points).

I wish there would be similar validation for public places - mark a place located near a segment, which name doesn't match the street name in the place's address.
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Re: [Script] WMEMagic

Postby lg1992 » Sat Apr 21, 2018 2:26 pm

dbcm wrote:
lg1992 wrote:The "RPP with no entry/exit point" actually marks an RPP located near a segment, which name doesn't match the street name in the RPP address. I like that if a street name of segments was changed, all RPPs having the old name are marked (well, only those that don't have entry/exit points).

I wish there would be similar validation for public places - mark a place located near a segment, which name doesn't match the street name in the place's address.


Give an example plz.

A simple case: A street's name has been changed, and we need to change it in addresses of all places located on the street. Currently I look for such places in Select Place table of WME Toolbox, but the work would be much easier, if the places were marked.
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Re: [Script] WMEMagic

Postby lg1992 » Sat Apr 21, 2018 4:15 pm

Exactly
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Re: [Script] WMEMagic

Postby lg1992 » Sun Apr 22, 2018 2:50 am

I don't see logic in how the new check marks landmarks. A landmark with an obsolete street name isn't marked, but many landmarks located near a segment with the right street name are marked (and the marking appears or disappears when I move or zoom the map). My examples probably will not help you, as all street names are on Hebrew.
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Re: [Script] WMEMagic

Postby lg1992 » Sun Apr 22, 2018 5:37 pm

This place has an obsolete street name "הדקל", but isn't marked (the street was renamed to "דקל").

All points along these segments are marked, but they have the same street name as the segments.
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