[Script] WME Image Overlays (1.4.2)

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Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

DO NOT START a new thread unless it is about a new idea. Keep discussion of existing tools within the main thread for that tool.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Re: [Script] WME Image Overlays (1.0)

Postby JeroenED » Mon Jan 01, 2018 1:23 pm

I really think Firefox Quantum is to blame. While it is lightning fast, its fastness seems like an extra hurdle. I have a lot of issues with firefox only because of this. It seems like it has still some child diseases.

Also, this particular issue seems to me to occur because of the multi-process structure of ff quantum. As javascript is single threaded but you use multiple processes, you can run multiple js'es simultaniously, so OpenLayers can loaded after the overlays script.

Personally, I think you can tackle this but this is in my opinion a case for mozilla or greasemonkey. Firefox broke this, they should fix this.
And I'm pretty sure your script is not the only script experiencing this kind of issues.
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Re: [Script] WME Image Overlays (1.0)

Postby JeroenED » Wed Jan 03, 2018 9:50 pm

I was able to fix the issue.

As I used Greasemonkey is the past (2010 something) I installed this add-on again for this script. However, as you were refering to Tampermonkey (I was thinking this was like a chrome-addon for the same purpose) I eventually looked it up and it worked out-of-the box. (I never used userscripts except if I really had to)

So for the people having the same issue: It does not work with greasemonkey.
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Re: [Script] WME Image Overlays (0.7)

Postby jm6087 » Wed May 03, 2017 9:01 pm

iainhouse wrote:Excellent script! I look forward to making use of it.

Would it be possible to add some buttons for finer adjustments to the image size when aligning it? I know it may damage image quality, but the the image I just tested with couldn't quite be size-adjusted to match WME.

AN opacity slider or control during alignment might be useful too. :mrgreen:


I haven't had the opportunity to use this script yet but look forward to it when I do. I do agree, fine tune adjustments and opacity would be a great addition.
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Re: [Script] WME Image Overlays (1.3.0)

Postby jm6087 » Sun Jan 06, 2019 7:25 pm

Super Sweet, Cool, Awesome, Amazing

Thanks
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Re: [Script] WME Image Overlays (1.4.0)

Postby jm6087 » Sat Jul 13, 2019 9:04 pm

WazingArch wrote:Hi, I am pressing this button but nothing happens. Am I missing something? Thanks.
screenshot_77.png


Have you already added the image to the map?
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Re: [Script] WME Image Overlays (1.4.1)

Postby jm6087 » Wed Dec 04, 2019 11:08 am

WazingArch wrote:
Glodenox wrote:Version 1.4.1 has been released with the fixes for the latest changes made by Waze.

Hi, the script is still broken - it is not possible to choose from the attached images.


Seems to be working for me

I am able to attach a new image
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Re: [Script] WME Image Overlays (0.7)

Postby juanfelipep » Thu May 04, 2017 3:06 pm

Amazing! Thanks Glodenox
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Re: [Script] WME Image Overlays (0.7)

Postby juliansean » Mon May 01, 2017 8:24 pm

Looking forward to using this. Thank you!


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Re: [Script] WME Image Overlays (0.8.2)

Postby juliansean » Thu Aug 17, 2017 5:49 am

Awesome! Thank you.


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Re: [Script] WME Image Overlays (1.3.1)

Postby JustinS83 » Fri May 31, 2019 2:23 pm

Glodenox wrote:
turbomkt wrote:Justin uses one for RA Utility, right?

That's "just" a static window that can't be dragged around. But I guess that would be sufficient as well if I can condense the controls a bit. I'll play around with some of the ideas I've got for this.

Actually, it is draggable ;)
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