Documenting Soft and Hard Turns
I wanted to get some information documented into the Wiki on all that we know about Soft and Hard turn restrictions and the proper terminology. Below are some bullets with what I believe are facts on this topic that I will use as the source for the prose in the various sections. I would appreciate any feedback from the team if you see any errors, have a different spin on the information, or have more I should cover in area.
Definitions and operation:
Soft Restricted Turn -
Definitions and operation:
Soft Restricted Turn -
- Initially all new segments are automatically created with all turns set as soft restricted turns.
- The routing server will consider a lower penalty for routing through a soft restricted turn, vs. a hard restricted turn.
- Both soft and hard restricted turns look red on the map editor. There may be a time in the future where soft restricted turns may have a different color to aid editors trying to resolve routing issues.
- Once a soft restricted turn is changed to any other turn type, it cannot be returned to this type and cannot be created manually.
- These are created by the routing engine when it finds Waze traffic going through a soft restricted turn enough times.
- The routing engine cannot override a hard disabled turn with a soft enabled turn. (Or can it?) [color=#BF0000]
- (Does a soft restricted turn have a higher penalty than a hard restricted turn?)
- (Is there any other reason beyond the different turn penalty for not wanting a soft enabled turn?)
- (Can a soft enabled turn automatically convert back to a soft restricted turn?) [/color]
- When an editor clicks on a turn arrow and changes its status from red to green or green to red, the eventual red setting will now be a hard restricted turn.
- Hard restricted turns have a higher turn penalty than soft restricted turns.
- Editors set hard restricted turns when they know a particular turn is not permissible from a junction on the road.
- Created manually by Waze editors when clicking on a red turn arrow (either soft or hard disabled) and making it green.
- All turns in a junction will be hard enabled after pressing both the Q and W shortcut keys.
- Caution should be taken after using the QW key sequence to be sure if any of the underlying road junction turns should be disabled manually by clicking on the arrows to make them red.
- Waze does not currently support time-based turn restrictions.
- After creating a new junction, it is best to initially Disable and Enable all turns using the Q and W keys. Then manually set the individual restricted turns. If most turns are disabled, then just use the Q key and manually enable each allowed turn by setting those turns as green arrows.
- Shortcut key Shift-Z toggles between 1) displaying all restricted turns for visible segments, and 2) all turn types for the selected segment.
- Shortcut key a toggles between making the visible turn arrows 1) clickable, or 2) transparent enabling selecting object directly below them.
- Shortcut key s toggles between 1) making displayed hidden arrows visible from below another, or 2) directly aligned with the direction of the connected segments. Pressing this key also updates the current display when viewing all restricted turns with Shift-Z. [color=#BF0000]
- (Does pressing the W key alone simply not change the soft enabled turns to hard enabled turns?)
- (Do the extended tools properly set all turns to hard enabled? This may not go into the final wiki.) [/color]
Re: Documenting Soft and Hard Turns