Now if only the road layer worked so this script had something to highlight.
Thanks for all your work on this. I would like to see a highlight for soft-turn restrictions.
The Extended Tools Firefox edition has a remove unnecessary nodes button. Works real well, although I wish they'd port the latest version to Chrome, since its next to impossible to click on east/west streets in Firefox, as well as being less smooth.
WME Ext. Tools 1.6.2. I got it from the link in the Wiki. The button is called "Suppress Unneeded Junctions"kentsmith9 wrote:What version has that button and what button is it?shawndoc wrote:The Extended Tools Firefox edition has a remove unnecessary nodes button. Works real well, although I wish they'd port the latest version to Chrome, since its next to impossible to click on east/west streets in Firefox, as well as being less smooth.
Nope, it doesn't. Neither 1.5.4 (Latest Chrome version) nor 1.6.2 (Latest Firefox) have a link to the project home page or the wiki entry.foxitrot wrote:The tools' title might contain a link to its home page, just like WME Colour Highlights does itshawndoc wrote:WME Ext. Tools 1.6.2. I got it from the link in the Wiki.
Oh, sorry. Misunderstood ya.foxitrot wrote:I know it does not. The idea was "it would be nice, if..."
I'm not seeing the explanation of what the different colors mean on connecting segments. Tried with Chrome and Firefox.
I'm seeing it now when clicking on a node. I was thinking for some reason it would also show up when clicking on a segment. I assume "U-Turns" are the same as "selfcon"? Or would that be Reversecon?
Do you have the file name correct. If it has a (1) it won't work.
Just thinking out of the box.... Does this mean we can intentionally create u-turns with non-split roads, where u-turns are allowed?
Re: Script to add Highlights for Segments & Landmarks - v1.0